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GameConfigurator (vilya 1.3 API)
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com.threerings.parlor.game.client</FONT>
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Class GameConfigurator</H2>
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<PRE>
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<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
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<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</A></DD>
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<DT><PRE>public abstract class <B>GameConfigurator</B><DT>extends <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></DL>
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</PRE>
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<P>
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Provides the base from which interfaces can be built to configure games prior to starting
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<div class="header">
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<div class="subTitle">com.threerings.parlor.game.client</div>
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<h2 title="Class GameConfigurator" class="title">Class GameConfigurator</h2>
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<li>com.threerings.parlor.game.client.GameConfigurator</li>
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<dl>
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<dt>Direct Known Subclasses:</dt>
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<dd><a href="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</a></dd>
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<pre>public abstract class <span class="typeNameLabel">GameConfigurator</span>
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extends <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</a></pre>
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<div class="block">Provides the base from which interfaces can be built to configure games prior to starting
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them. Derived classes would extend the base configurator adding interface elements and wiring
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them up properly to allow the user to configure an instance of their game.
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<p> Clients that use the game configurator will want to instantiate one based on the class
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returned from the <A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data"><CODE>GameConfig</CODE></A> and then initialize it with a call to <A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init(com.threerings.parlor.util.ParlorContext)"><CODE>init(com.threerings.parlor.util.ParlorContext)</CODE></A>.
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returned from the <a href="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data"><code>GameConfig</code></a> and then initialize it with a call to <a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init-com.threerings.parlor.util.ParlorContext-"><code>init(com.threerings.parlor.util.ParlorContext)</code></a>.</div>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#GameConfigurator()">GameConfigurator</A></B>()</CODE>
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#GameConfigurator--">GameConfigurator</a></span>()</code> </td>
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<!-- ========== METHOD SUMMARY =========== -->
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> <A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A></CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#getGameConfig()">getGameConfig</A></B>()</CODE>
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<BR>
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Obtains a configured game configuration.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init(com.threerings.parlor.util.ParlorContext)">init</A></B>(<A HREF="../../../../../com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util">ParlorContext</A> ctx)</CODE>
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<BR>
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Initializes this game configurator, creates its user interface elements and prepares it for
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display.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#setGameConfig(com.threerings.parlor.game.data.GameConfig)">setGameConfig</A></B>(<A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A> config)</CODE>
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<BR>
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Provides this configurator with its configuration.</TD>
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<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
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<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
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<tr id="i0" class="altColor">
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<td class="colFirst"><code><a href="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#getGameConfig--">getGameConfig</a></span>()</code>
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<div class="block">Obtains a configured game configuration.</div>
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</td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init-com.threerings.parlor.util.ParlorContext-">init</a></span>(<a href="../../../../../com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util">ParlorContext</a> ctx)</code>
|
||||
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<A NAME="GameConfigurator()"><!-- --></A><H3>
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GameConfigurator</H3>
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<PRE>
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public <B>GameConfigurator</B>()</PRE>
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init</H3>
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public void <B>init</B>(<A HREF="../../../../../com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util">ParlorContext</A> ctx)</PRE>
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<DD>Initializes this game configurator, creates its user interface elements and prepares it for
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|
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setGameConfig</H3>
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<PRE>
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public void <B>setGameConfig</B>(<A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A> config)</PRE>
|
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<DD>Provides this configurator with its configuration. It should set up all of its user
|
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getGameConfig</H3>
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|
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public <A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data">GameConfig</A> <B>getGameConfig</B>()</PRE>
|
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|
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<DD>Obtains a configured game configuration.
|
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|
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|
||||
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|
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|
||||
<div class="block">Provides this configurator with its configuration. It should set up all of its user
|
||||
interface elements to reflect the configuration.</div>
|
||||
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|
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|
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<h4>getGameConfig</h4>
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|
||||
<div class="block">Obtains a configured game configuration.</div>
|
||||
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|
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com.threerings.parlor.game.client</FONT>
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Class GameControllerDelegate</H2>
|
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<PRE>
|
||||
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
|
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by ">com.threerings.crowd.client.PlaceControllerDelegate
|
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.parlor.game.client.GameControllerDelegate</B>
|
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</PRE>
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<DL>
|
||||
<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A>, <A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</A></DD>
|
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|
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<DL>
|
||||
<DT><PRE>public class <B>GameControllerDelegate</B><DT>extends com.threerings.crowd.client.PlaceControllerDelegate</DL>
|
||||
</PRE>
|
||||
|
||||
<P>
|
||||
Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
||||
controller specific methods.
|
||||
<P>
|
||||
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||||
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|
||||
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<div class="subTitle">com.threerings.parlor.game.client</div>
|
||||
<h2 title="Class GameControllerDelegate" class="title">Class GameControllerDelegate</h2>
|
||||
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|
||||
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||||
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|
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||||
<ul class="inheritance">
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<li>com.threerings.crowd.client.PlaceControllerDelegate</li>
|
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||||
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|
||||
<li>com.threerings.parlor.game.client.GameControllerDelegate</li>
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<dl>
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||||
<dt>Direct Known Subclasses:</dt>
|
||||
<dd><a href="../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</a>, <a href="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</a></dd>
|
||||
</dl>
|
||||
<hr>
|
||||
<br>
|
||||
<pre>public class <span class="typeNameLabel">GameControllerDelegate</span>
|
||||
extends com.threerings.crowd.client.PlaceControllerDelegate</pre>
|
||||
<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
|
||||
controller specific methods.</div>
|
||||
</li>
|
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||||
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<B>Constructor Summary</B></FONT></TH>
|
||||
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|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#GameControllerDelegate(com.threerings.parlor.game.client.GameController)">GameControllerDelegate</A></B>(<A HREF="../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> ctrl)</CODE>
|
||||
|
||||
<BR>
|
||||
Provides the delegate with a reference to the game controller for
|
||||
which it is delegating.</TD>
|
||||
</TR>
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||||
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|
||||
|
||||
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|
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|
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<th class="colOne" scope="col">Constructor and Description</th>
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||||
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|
||||
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|
||||
<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#GameControllerDelegate-com.threerings.parlor.game.client.GameController-">GameControllerDelegate</a></span>(<a href="../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> ctrl)</code>
|
||||
<div class="block">Provides the delegate with a reference to the game controller for
|
||||
which it is delegating.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
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|
||||
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<!-- ========== METHOD SUMMARY =========== -->
|
||||
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||||
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|
||||
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|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidEnd()">gameDidEnd</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called when the game transitions to the <code>GAME_OVER</code>
|
||||
state.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidStart()">gameDidStart</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called when the game transitions to the <code>IN_PLAY</code>
|
||||
state.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameWasCancelled()">gameWasCancelled</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called when the game was cancelled for some reason.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameWillReset()">gameWillReset</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Called to give derived classes a chance to display animations, send
|
||||
<ul class="blockList">
|
||||
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|
||||
<!-- -->
|
||||
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||||
<h3>Method Summary</h3>
|
||||
<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
||||
<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption>
|
||||
<tr>
|
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<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tr id="i0" class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidEnd--">gameDidEnd</a></span>()</code>
|
||||
<div class="block">Called when the game transitions to the <code>GAME_OVER</code>
|
||||
state.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i1" class="rowColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidStart--">gameDidStart</a></span>()</code>
|
||||
<div class="block">Called when the game transitions to the <code>IN_PLAY</code>
|
||||
state.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i2" class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameWasCancelled--">gameWasCancelled</a></span>()</code>
|
||||
<div class="block">Called when the game was cancelled for some reason.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i3" class="rowColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameWillReset--">gameWillReset</a></span>()</code>
|
||||
<div class="block">Called to give derived classes a chance to display animations, send
|
||||
a final packet, or do any other business they care to do when the
|
||||
game is about to reset.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_com.threerings.crowd.client.PlaceControllerDelegate"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left"><B>Methods inherited from class com.threerings.crowd.client.PlaceControllerDelegate</B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE>didLeavePlace, handleAction, init, mayLeavePlace, willEnterPlace</CODE></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
|
||||
</TR>
|
||||
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|
||||
|
||||
<P>
|
||||
|
||||
game is about to reset.</div>
|
||||
</td>
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
<h3>Methods inherited from class com.threerings.crowd.client.PlaceControllerDelegate</h3>
|
||||
<code>didLeavePlace, handleAction, init, mayLeavePlace, willEnterPlace</code></li>
|
||||
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|
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<h3>Methods inherited from class java.lang.<a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</a></h3>
|
||||
<code><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals-java.lang.Object-" title="class or interface in java.lang">equals</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass--" title="class or interface in java.lang">getClass</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode--" title="class or interface in java.lang">hashCode</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify--" title="class or interface in java.lang">notify</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll--" title="class or interface in java.lang">notifyAll</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString--" title="class or interface in java.lang">toString</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait--" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-int-" title="class or interface in java.lang">wait</a></code></li>
|
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|
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|
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|
||||
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|
||||
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|
||||
|
||||
<A NAME="GameControllerDelegate(com.threerings.parlor.game.client.GameController)"><!-- --></A><H3>
|
||||
GameControllerDelegate</H3>
|
||||
<PRE>
|
||||
public <B>GameControllerDelegate</B>(<A HREF="../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> ctrl)</PRE>
|
||||
<DL>
|
||||
<DD>Provides the delegate with a reference to the game controller for
|
||||
which it is delegating.
|
||||
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|
||||
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|
||||
|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>GameControllerDelegate</h4>
|
||||
<pre>public GameControllerDelegate(<a href="../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> ctrl)</pre>
|
||||
<div class="block">Provides the delegate with a reference to the game controller for
|
||||
which it is delegating.</div>
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
|
||||
<A NAME="gameDidStart()"><!-- --></A><H3>
|
||||
gameDidStart</H3>
|
||||
<PRE>
|
||||
public void <B>gameDidStart</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called when the game transitions to the <code>IN_PLAY</code>
|
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|
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|
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|
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|
||||
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|
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|
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<h4>gameDidStart</h4>
|
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<pre>public void gameDidStart()</pre>
|
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<div class="block">Called when the game transitions to the <code>IN_PLAY</code>
|
||||
state. This happens when all of the players have arrived and the
|
||||
server starts the game.
|
||||
<P>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
<A NAME="gameDidEnd()"><!-- --></A><H3>
|
||||
gameDidEnd</H3>
|
||||
<PRE>
|
||||
public void <B>gameDidEnd</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called when the game transitions to the <code>GAME_OVER</code>
|
||||
server starts the game.</div>
|
||||
</li>
|
||||
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|
||||
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|
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<!-- -->
|
||||
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|
||||
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|
||||
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|
||||
<h4>gameDidEnd</h4>
|
||||
<pre>public void gameDidEnd()</pre>
|
||||
<div class="block">Called when the game transitions to the <code>GAME_OVER</code>
|
||||
state. This happens when the game reaches some end condition by
|
||||
normal means (is not cancelled or aborted).
|
||||
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|
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|
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|
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|
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|
||||
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|
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|
||||
<A NAME="gameWasCancelled()"><!-- --></A><H3>
|
||||
gameWasCancelled</H3>
|
||||
<PRE>
|
||||
public void <B>gameWasCancelled</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called when the game was cancelled for some reason.
|
||||
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|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
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|
||||
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|
||||
|
||||
<A NAME="gameWillReset()"><!-- --></A><H3>
|
||||
gameWillReset</H3>
|
||||
<PRE>
|
||||
public void <B>gameWillReset</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Called to give derived classes a chance to display animations, send
|
||||
normal means (is not cancelled or aborted).</div>
|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
<pre>public void gameWasCancelled()</pre>
|
||||
<div class="block">Called when the game was cancelled for some reason.</div>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
<pre>public void gameWillReset()</pre>
|
||||
<div class="block">Called to give derived classes a chance to display animations, send
|
||||
a final packet, or do any other business they care to do when the
|
||||
game is about to reset.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
||||
game is about to reset.</div>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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com.threerings.parlor.game.client</FONT>
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<BR>
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Class SwingGameConfigurator</H2>
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<PRE>
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<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
|
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">com.threerings.parlor.game.client.GameConfigurator</A>
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<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.parlor.game.client.SwingGameConfigurator</B>
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<DT><PRE>public abstract class <B>SwingGameConfigurator</B><DT>extends <A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></DL>
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</PRE>
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||||
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||||
<P>
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||||
Provides the base from which interfaces can be built to configure games
|
||||
<div class="header">
|
||||
<div class="subTitle">com.threerings.parlor.game.client</div>
|
||||
<h2 title="Class SwingGameConfigurator" class="title">Class SwingGameConfigurator</h2>
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</div>
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<div class="contentContainer">
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<ul class="inheritance">
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<li><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</a></li>
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<ul class="inheritance">
|
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<li><a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">com.threerings.parlor.game.client.GameConfigurator</a></li>
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<ul class="inheritance">
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<li>com.threerings.parlor.game.client.SwingGameConfigurator</li>
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<br>
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<pre>public abstract class <span class="typeNameLabel">SwingGameConfigurator</span>
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||||
extends <a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></pre>
|
||||
<div class="block">Provides the base from which interfaces can be built to configure games
|
||||
prior to starting them. Derived classes would extend the base
|
||||
configurator adding interface elements and wiring them up properly to
|
||||
allow the user to configure an instance of their game.
|
||||
|
||||
<p> Clients that use the game configurator will want to instantiate one
|
||||
based on the class returned from the <A HREF="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data"><CODE>GameConfig</CODE></A> and then
|
||||
initialize it with a call to <A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init(com.threerings.parlor.util.ParlorContext)"><CODE>GameConfigurator.init(com.threerings.parlor.util.ParlorContext)</CODE></A>.
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<P>
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<HR>
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<P>
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based on the class returned from the <a href="../../../../../com/threerings/parlor/game/data/GameConfig.html" title="class in com.threerings.parlor.game.data"><code>GameConfig</code></a> and then
|
||||
initialize it with a call to <a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init-com.threerings.parlor.util.ParlorContext-"><code>GameConfigurator.init(com.threerings.parlor.util.ParlorContext)</code></a>.</div>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#SwingGameConfigurator()">SwingGameConfigurator</A></B>()</CODE>
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<h3>Constructor Summary</h3>
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<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
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<tr>
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<th class="colOne" scope="col">Constructor and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#SwingGameConfigurator--">SwingGameConfigurator</a></span>()</code> </td>
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</tr>
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</table>
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</li>
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</ul>
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<!-- ========== METHOD SUMMARY =========== -->
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<A NAME="method_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Method Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#addControl(javax.swing.JComponent, javax.swing.JComponent)">addControl</A></B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</A> label,
|
||||
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</A> control)</CODE>
|
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||||
<BR>
|
||||
Add a control to the interface.</TD>
|
||||
</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
|
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#addWideControl(javax.swing.JComponent)">addWideControl</A></B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</A> control)</CODE>
|
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|
||||
<BR>
|
||||
Add a control to the interface.</TD>
|
||||
</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JPanel.html?is-external=true" title="class or interface in javax.swing">JPanel</A></CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#getPanel()">getPanel</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Get the Swing JPanel that contains the UI elements for this configurator.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
<A NAME="methods_inherited_from_class_com.threerings.parlor.game.client.GameConfigurator"><!-- --></A>
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||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
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<TH ALIGN="left"><B>Methods inherited from class com.threerings.parlor.game.client.<A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></B></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#getGameConfig()">getGameConfig</A>, <A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init(com.threerings.parlor.util.ParlorContext)">init</A>, <A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#setGameConfig(com.threerings.parlor.game.data.GameConfig)">setGameConfig</A></CODE></TD>
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</TABLE>
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<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
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<h3>Method Summary</h3>
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<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr id="i0" class="altColor">
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<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#addControl-javax.swing.JComponent-javax.swing.JComponent-">addControl</a></span>(<a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</a> label,
|
||||
<a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</a> control)</code>
|
||||
<div class="block">Add a control to the interface.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr id="i1" class="rowColor">
|
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<td class="colFirst"><code>void</code></td>
|
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<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#addWideControl-javax.swing.JComponent-">addWideControl</a></span>(<a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</a> control)</code>
|
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<div class="block">Add a control to the interface.</div>
|
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</td>
|
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</tr>
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<tr id="i2" class="altColor">
|
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<td class="colFirst"><code><a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JPanel.html?is-external=true" title="class or interface in javax.swing">JPanel</a></code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html#getPanel--">getPanel</a></span>()</code>
|
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<div class="block">Get the Swing JPanel that contains the UI elements for this configurator.</div>
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</td>
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<h3>Methods inherited from class com.threerings.parlor.game.client.<a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></h3>
|
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<code><a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#getGameConfig--">getGameConfig</a>, <a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#init-com.threerings.parlor.util.ParlorContext-">init</a>, <a href="../../../../../com/threerings/parlor/game/client/GameConfigurator.html#setGameConfig-com.threerings.parlor.game.data.GameConfig-">setGameConfig</a></code></li>
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<h3>Methods inherited from class java.lang.<a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</a></h3>
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<code><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals-java.lang.Object-" title="class or interface in java.lang">equals</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass--" title="class or interface in java.lang">getClass</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode--" title="class or interface in java.lang">hashCode</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify--" title="class or interface in java.lang">notify</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll--" title="class or interface in java.lang">notifyAll</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString--" title="class or interface in java.lang">toString</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait--" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-int-" title="class or interface in java.lang">wait</a></code></li>
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<A NAME="constructor_detail"><!-- --></A>
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<A NAME="SwingGameConfigurator()"><!-- --></A><H3>
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SwingGameConfigurator</H3>
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<PRE>
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public <B>SwingGameConfigurator</B>()</PRE>
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<DL>
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<h4>SwingGameConfigurator</h4>
|
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<pre>public SwingGameConfigurator()</pre>
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||||
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||||
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<!-- ============ METHOD DETAIL ========== -->
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<B>Method Detail</B></FONT></TH>
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</TR>
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<A NAME="getPanel()"><!-- --></A><H3>
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||||
getPanel</H3>
|
||||
<PRE>
|
||||
public <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JPanel.html?is-external=true" title="class or interface in javax.swing">JPanel</A> <B>getPanel</B>()</PRE>
|
||||
<DL>
|
||||
<DD>Get the Swing JPanel that contains the UI elements for this configurator.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
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</DL>
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|
||||
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<A NAME="addControl(javax.swing.JComponent, javax.swing.JComponent)"><!-- --></A><H3>
|
||||
addControl</H3>
|
||||
<PRE>
|
||||
public void <B>addControl</B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</A> label,
|
||||
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</A> control)</PRE>
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<DL>
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<DD>Add a control to the interface. This should be the standard way
|
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<ul class="blockList">
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<li class="blockList"><a name="method.detail">
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<!-- -->
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<h3>Method Detail</h3>
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<a name="getPanel--">
|
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|
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</a>
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<ul class="blockList">
|
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<h4>getPanel</h4>
|
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<pre>public <a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JPanel.html?is-external=true" title="class or interface in javax.swing">JPanel</a> getPanel()</pre>
|
||||
<div class="block">Get the Swing JPanel that contains the UI elements for this configurator.</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="addControl-javax.swing.JComponent-javax.swing.JComponent-">
|
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|
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|
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<ul class="blockList">
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<h4>addControl</h4>
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<pre>public void addControl(<a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</a> label,
|
||||
<a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</a> control)</pre>
|
||||
<div class="block">Add a control to the interface. This should be the standard way
|
||||
that configurator controls are added, but note also that external
|
||||
entities may add their own controls that are related to the game,
|
||||
but do not directly alter the game config, so that all the controls
|
||||
are added in a uniform manner and are well aligned.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
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</DD>
|
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</DL>
|
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<HR>
|
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|
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<A NAME="addWideControl(javax.swing.JComponent)"><!-- --></A><H3>
|
||||
addWideControl</H3>
|
||||
<PRE>
|
||||
public void <B>addWideControl</B>(<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</A> control)</PRE>
|
||||
<DL>
|
||||
<DD>Add a control to the interface. This should be the standard way
|
||||
are added in a uniform manner and are well aligned.</div>
|
||||
</li>
|
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</ul>
|
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<a name="addWideControl-javax.swing.JComponent-">
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|
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<ul class="blockListLast">
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<h4>addWideControl</h4>
|
||||
<pre>public void addWideControl(<a href="http://docs.oracle.com/javase/1.5.0/docs/api/javax/swing/JComponent.html?is-external=true" title="class or interface in javax.swing">JComponent</a> control)</pre>
|
||||
<div class="block">Add a control to the interface. This should be the standard way
|
||||
that configurator controls are added, but note also that external
|
||||
entities may add their own controls that are related to the game,
|
||||
but do not directly alter the game config, so that all the controls
|
||||
are added in a uniform manner and are well aligned. This version adds
|
||||
a single component spanning the entire width.
|
||||
<P>
|
||||
<DD><DL>
|
||||
</DL>
|
||||
</DD>
|
||||
</DL>
|
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a single component spanning the entire width.</div>
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<!-- -->
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</a></div>
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||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
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||||
<HR>
|
||||
<CENTER>
|
||||
<H2>
|
||||
<B>Uses of Class<br>com.threerings.parlor.game.client.GameConfigurator</B></H2>
|
||||
</CENTER>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Packages that use <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.client"><B>com.threerings.parlor.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.game.client"><B>com.threerings.parlor.game.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.game.data"><B>com.threerings.parlor.game.data</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A> in <A HREF="../../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A> with parameters of type <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> void</CODE></FONT></TD>
|
||||
<TD><CODE><B>TableConfigurator.</B><B><A HREF="../../../../../../com/threerings/parlor/client/TableConfigurator.html#init(com.threerings.parlor.util.ParlorContext, com.threerings.parlor.game.client.GameConfigurator)">init</A></B>(<A HREF="../../../../../../com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util">ParlorContext</A> ctx,
|
||||
<A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A> gameConfigurator)</CODE>
|
||||
|
||||
<BR>
|
||||
Initialize the TableConfigurator.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A> in <A HREF="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A> in <A HREF="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Provides the base from which interfaces can be built to configure games
|
||||
prior to starting them.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A> in <A HREF="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A> that return <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> <A HREF="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></CODE></FONT></TD>
|
||||
<TD><CODE><B>GameConfig.</B><B><A HREF="../../../../../../com/threerings/parlor/game/data/GameConfig.html#createConfigurator()">createConfigurator</A></B>()</CODE>
|
||||
|
||||
<BR>
|
||||
Creates a configurator that can be used to create a user interface for configuring this
|
||||
instance prior to starting the game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class com.threerings.parlor.game.client.GameConfigurator" class="title">Uses of Class<br>com.threerings.parlor.game.client.GameConfigurator</h2>
|
||||
</div>
|
||||
<div class="classUseContainer">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
||||
<caption><span>Packages that use <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.client">com.threerings.parlor.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.game.client">com.threerings.parlor.game.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.game.data">com.threerings.parlor.game.data</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
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||||
</li>
|
||||
<li class="blockList">
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||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="com.threerings.parlor.client">
|
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|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a> in <a href="../../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
|
||||
<caption><span>Methods in <a href="../../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a> with parameters of type <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><span class="typeNameLabel">TableConfigurator.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/client/TableConfigurator.html#init-com.threerings.parlor.util.ParlorContext-com.threerings.parlor.game.client.GameConfigurator-">init</a></span>(<a href="../../../../../../com/threerings/parlor/util/ParlorContext.html" title="interface in com.threerings.parlor.util">ParlorContext</a> ctx,
|
||||
<a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a> gameConfigurator)</code>
|
||||
<div class="block">Initialize the TableConfigurator.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.parlor.game.client">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a> in <a href="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a> in <a href="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">SwingGameConfigurator</a></span></code>
|
||||
<div class="block">Provides the base from which interfaces can be built to configure games
|
||||
prior to starting them.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.parlor.game.data">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a> in <a href="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
|
||||
<caption><span>Methods in <a href="../../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a> that return <a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code><a href="../../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</a></code></td>
|
||||
<td class="colLast"><span class="typeNameLabel">GameConfig.</span><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/data/GameConfig.html#createConfigurator--">createConfigurator</a></span>()</code>
|
||||
<div class="block">Creates a configurator that can be used to create a user interface for configuring this
|
||||
instance prior to starting the game.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
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@@ -1,238 +1,215 @@
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Uses of Class com.threerings.parlor.game.client.GameController (vilya 1.3 API)
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<B>Uses of Class<br>com.threerings.parlor.game.client.GameController</B></H2>
|
||||
</CENTER>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Packages that use <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.card.client"><B>com.threerings.parlor.card.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.game.client"><B>com.threerings.parlor.game.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.client"><B>com.threerings.puzzle.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.card.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> in <A HREF="../../../../../../com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> in <A HREF="../../../../../../com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A controller class for card games.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> in <A HREF="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Constructors in <A HREF="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> with parameters of type <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#GameControllerDelegate(com.threerings.parlor.game.client.GameController)">GameControllerDelegate</A></B>(<A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> ctrl)</CODE>
|
||||
|
||||
<BR>
|
||||
Provides the delegate with a reference to the game controller for
|
||||
which it is delegating.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> in <A HREF="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A> in <A HREF="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
The puzzle game controller handles logical actions for a puzzle game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class com.threerings.parlor.game.client.GameController" class="title">Uses of Class<br>com.threerings.parlor.game.client.GameController</h2>
|
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|
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
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<caption><span>Packages that use <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
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|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.client">com.threerings.parlor.card.client</a></td>
|
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|
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|
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|
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<td class="colFirst"><a href="#com.threerings.parlor.game.client">com.threerings.parlor.game.client</a></td>
|
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|
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|
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<tr class="altColor">
|
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<td class="colFirst"><a href="#com.threerings.puzzle.client">com.threerings.puzzle.client</a></td>
|
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|
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|
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<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> in <a href="../../../../../../com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> in <a href="../../../../../../com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/card/client/CardGameController.html" title="class in com.threerings.parlor.card.client">CardGameController</a></span></code>
|
||||
<div class="block">A controller class for card games.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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|
||||
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|
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<li class="blockList"><a name="com.threerings.parlor.game.client">
|
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<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> in <a href="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing constructors, and an explanation">
|
||||
<caption><span>Constructors in <a href="../../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> with parameters of type <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Constructor and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#GameControllerDelegate-com.threerings.parlor.game.client.GameController-">GameControllerDelegate</a></span>(<a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> ctrl)</code>
|
||||
<div class="block">Provides the delegate with a reference to the game controller for
|
||||
which it is delegating.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.puzzle.client">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> in <a href="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</a> in <a href="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/client/PuzzleController.html" title="class in com.threerings.puzzle.client">PuzzleController</a></span></code>
|
||||
<div class="block">The puzzle game controller handles logical actions for a puzzle game.</div>
|
||||
</td>
|
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Uses of Class com.threerings.parlor.game.client.GameControllerDelegate (vilya 1.3 API)
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<B>Uses of Class<br>com.threerings.parlor.game.client.GameControllerDelegate</B></H2>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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||||
Packages that use <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.card.trick.client"><B>com.threerings.parlor.card.trick.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.parlor.turn.client"><B>com.threerings.parlor.turn.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.client"><B>com.threerings.puzzle.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><A HREF="#com.threerings.puzzle.drop.client"><B>com.threerings.puzzle.drop.client</B></A></TD>
|
||||
<TD> </TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.card.trick.client"><!-- --></A>
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|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/card/trick/client/TrickCardGameControllerDelegate.html" title="class in com.threerings.parlor.card.trick.client">TrickCardGameControllerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A card game controller delegate for trick-based card games, such as Spades and Hearts.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.turn.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Performs the client-side processing for a turn-based game.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
A base class for puzzle controller delegates.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Uses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2">Subclasses of <A HREF="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A> in <A HREF="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
||||
<CODE> class</CODE></FONT></TD>
|
||||
<TD><CODE><B><A HREF="../../../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</A></B></CODE>
|
||||
|
||||
<BR>
|
||||
Games that wish to make use of the drop puzzle services will need to create an extension of
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class com.threerings.parlor.game.client.GameControllerDelegate" class="title">Uses of Class<br>com.threerings.parlor.game.client.GameControllerDelegate</h2>
|
||||
</div>
|
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|
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<li class="blockList">
|
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
||||
<caption><span>Packages that use <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.trick.client">com.threerings.parlor.card.trick.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.turn.client">com.threerings.parlor.turn.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.client">com.threerings.puzzle.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.drop.client">com.threerings.puzzle.drop.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
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|
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|
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|
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|
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|
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|
||||
<li class="blockList"><a name="com.threerings.parlor.card.trick.client">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/card/trick/client/TrickCardGameControllerDelegate.html" title="class in com.threerings.parlor.card.trick.client">TrickCardGameControllerDelegate</a></span></code>
|
||||
<div class="block">A card game controller delegate for trick-based card games, such as Spades and Hearts.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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|
||||
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|
||||
<li class="blockList"><a name="com.threerings.parlor.turn.client">
|
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<!-- -->
|
||||
</a>
|
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<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html" title="class in com.threerings.parlor.turn.client">TurnGameControllerDelegate</a></span></code>
|
||||
<div class="block">Performs the client-side processing for a turn-based game.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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|
||||
<li class="blockList"><a name="com.threerings.puzzle.client">
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<!-- -->
|
||||
</a>
|
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<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/client/PuzzleControllerDelegate.html" title="class in com.threerings.puzzle.client">PuzzleControllerDelegate</a></span></code>
|
||||
<div class="block">A base class for puzzle controller delegates.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.puzzle.drop.client">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Uses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></h3>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing subclasses, and an explanation">
|
||||
<caption><span>Subclasses of <a href="../../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a> in <a href="../../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>class </code></td>
|
||||
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../../com/threerings/puzzle/drop/client/DropControllerDelegate.html" title="class in com.threerings.puzzle.drop.client">DropControllerDelegate</a></span></code>
|
||||
<div class="block">Games that wish to make use of the drop puzzle services will need to create an extension of
|
||||
this delegate class, customizing it for their particular game and then adding it via
|
||||
<CODE>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</CODE>.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<code>PlaceController.addDelegate(com.threerings.crowd.client.PlaceControllerDelegate)</code>.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
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Uses of Class com.threerings.parlor.game.client.SwingGameConfigurator (vilya 1.3 API)
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<B>Uses of Class<br>com.threerings.parlor.game.client.SwingGameConfigurator</B></H2>
|
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</CENTER>
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No usage of com.threerings.parlor.game.client.SwingGameConfigurator
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|
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|
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<div class="header">
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|
||||
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<div class="classUseContainer">No usage of com.threerings.parlor.game.client.SwingGameConfigurator</div>
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<li><a href="../../../../../../com/threerings/parlor/game/client/SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client">Class</a></li>
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<li class="navBarCell1Rev">Use</li>
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</ul>
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<ul class="navList" id="allclasses_navbar_bottom">
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//-->
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<A HREF="../../../../../../allclasses-noframe.html"><B>All Classes</B></A>
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<A NAME="skip-navbar_bottom"></A>
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Copyright © 2011. All Rights Reserved.
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</HTML>
|
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<p class="legalCopy"><small>Copyright © 2015. All rights reserved.</small></p>
|
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</body>
|
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</html>
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|
||||
@@ -1,39 +1,24 @@
|
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<!--NewPage-->
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<HTML>
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<HEAD>
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<!-- Generated by javadoc (build 1.6.0_24) on Wed Apr 06 17:00:16 PDT 2011 -->
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<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<TITLE>
|
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com.threerings.parlor.game.client (vilya 1.3 API)
|
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</TITLE>
|
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|
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<META NAME="date" CONTENT="2011-04-06">
|
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|
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<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../stylesheet.css" TITLE="Style">
|
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|
||||
</HEAD>
|
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|
||||
<BODY BGCOLOR="white">
|
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<FONT size="+1" CLASS="FrameTitleFont">
|
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<A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html" target="classFrame">com.threerings.parlor.game.client</A></FONT>
|
||||
<TABLE BORDER="0" WIDTH="100%" SUMMARY="">
|
||||
<TR>
|
||||
<TD NOWRAP><FONT size="+1" CLASS="FrameHeadingFont">
|
||||
Classes</FONT>
|
||||
<FONT CLASS="FrameItemFont">
|
||||
<BR>
|
||||
<A HREF="GameConfigurator.html" title="class in com.threerings.parlor.game.client" target="classFrame">GameConfigurator</A>
|
||||
<BR>
|
||||
<A HREF="GameController.html" title="class in com.threerings.parlor.game.client" target="classFrame">GameController</A>
|
||||
<BR>
|
||||
<A HREF="GameControllerDelegate.html" title="class in com.threerings.parlor.game.client" target="classFrame">GameControllerDelegate</A>
|
||||
<BR>
|
||||
<A HREF="SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client" target="classFrame">SwingGameConfigurator</A></FONT></TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
<!-- NewPage -->
|
||||
<html lang="en">
|
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<head>
|
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<!-- Generated by javadoc (1.8.0_31) on Sat Mar 14 10:07:12 PDT 2015 -->
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<title>com.threerings.parlor.game.client (Vilya Core 1.6 API)</title>
|
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<meta name="date" content="2015-03-14">
|
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<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style">
|
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<script type="text/javascript" src="../../../../../script.js"></script>
|
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</head>
|
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<body>
|
||||
<h1 class="bar"><a href="../../../../../com/threerings/parlor/game/client/package-summary.html" target="classFrame">com.threerings.parlor.game.client</a></h1>
|
||||
<div class="indexContainer">
|
||||
<h2 title="Classes">Classes</h2>
|
||||
<ul title="Classes">
|
||||
<li><a href="GameConfigurator.html" title="class in com.threerings.parlor.game.client" target="classFrame">GameConfigurator</a></li>
|
||||
<li><a href="GameController.html" title="class in com.threerings.parlor.game.client" target="classFrame">GameController</a></li>
|
||||
<li><a href="GameControllerDelegate.html" title="class in com.threerings.parlor.game.client" target="classFrame">GameControllerDelegate</a></li>
|
||||
<li><a href="SwingGameConfigurator.html" title="class in com.threerings.parlor.game.client" target="classFrame">SwingGameConfigurator</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -1,173 +1,167 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<!--NewPage-->
|
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<HTML>
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<HEAD>
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<!-- Generated by javadoc (build 1.6.0_24) on Wed Apr 06 17:00:16 PDT 2011 -->
|
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<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
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<TITLE>
|
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com.threerings.parlor.game.client (vilya 1.3 API)
|
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</TITLE>
|
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|
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<META NAME="date" CONTENT="2011-04-06">
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<LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../../stylesheet.css" TITLE="Style">
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<SCRIPT type="text/javascript">
|
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function windowTitle()
|
||||
{
|
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if (location.href.indexOf('is-external=true') == -1) {
|
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parent.document.title="com.threerings.parlor.game.client (vilya 1.3 API)";
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<html lang="en">
|
||||
<head>
|
||||
<!-- Generated by javadoc (1.8.0_31) on Sat Mar 14 10:07:12 PDT 2015 -->
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<title>com.threerings.parlor.game.client (Vilya Core 1.6 API)</title>
|
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<meta name="date" content="2015-03-14">
|
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<link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style">
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try {
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if (location.href.indexOf('is-external=true') == -1) {
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<NOSCRIPT>
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</NOSCRIPT>
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</HEAD>
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<BODY BGCOLOR="white" onload="windowTitle();">
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//-->
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<div>JavaScript is disabled on your browser.</div>
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<A NAME="navbar_top_firstrow"><!-- --></A>
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<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
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<TR>
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<A HREF="../../../../../com/threerings/parlor/data/package-summary.html"><B>PREV PACKAGE</B></A>
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Package com.threerings.parlor.game.client
|
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|
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|
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<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/parlor/game/client/GameConfigurator.html" title="class in com.threerings.parlor.game.client">GameConfigurator</A></B></TD>
|
||||
<TD>Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</TD>
|
||||
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|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD WIDTH="15%"><B><A HREF="../../../../../com/threerings/parlor/game/client/GameController.html" title="class in com.threerings.parlor.game.client">GameController</A></B></TD>
|
||||
<TD>The game controller manages the flow and control of a game on the client side.</TD>
|
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|
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|
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|
||||
<TD>Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<TD>Provides the base from which interfaces can be built to configure games
|
||||
prior to starting them.</TD>
|
||||
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|
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|
||||
|
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|
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|
||||
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|
||||
<div class="block">Provides the base from which interfaces can be built to configure games prior to starting
|
||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
<div class="block">The game controller manages the flow and control of a game on the client side.</div>
|
||||
</td>
|
||||
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|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a></td>
|
||||
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|
||||
<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<td class="colLast">
|
||||
<div class="block">Provides the base from which interfaces can be built to configure games
|
||||
prior to starting them.</div>
|
||||
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|
||||
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|
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|
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|
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|
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<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameController.html#com.threerings.parlor.card.client"><B>GameController</B></A></B>
|
||||
|
||||
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|
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The game controller manages the flow and control of a game on the client side.</TD>
|
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|
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|
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|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.parlor.card.trick.client"><B>GameControllerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
||||
controller specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> used by <A HREF="../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameConfigurator.html#com.threerings.parlor.client"><B>GameConfigurator</B></A></B>
|
||||
|
||||
<BR>
|
||||
Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> used by <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameConfigurator.html#com.threerings.parlor.game.client"><B>GameConfigurator</B></A></B>
|
||||
|
||||
<BR>
|
||||
Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameController.html#com.threerings.parlor.game.client"><B>GameController</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game controller manages the flow and control of a game on the client side.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.game.data"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> used by <A HREF="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameConfigurator.html#com.threerings.parlor.game.data"><B>GameConfigurator</B></A></B>
|
||||
|
||||
<BR>
|
||||
Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.parlor.turn.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> used by <A HREF="../../../../../com/threerings/parlor/turn/client/package-summary.html">com.threerings.parlor.turn.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.parlor.turn.client"><B>GameControllerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
||||
controller specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> used by <A HREF="../../../../../com/threerings/puzzle/client/package-summary.html">com.threerings.puzzle.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameController.html#com.threerings.puzzle.client"><B>GameController</B></A></B>
|
||||
|
||||
<BR>
|
||||
The game controller manages the flow and control of a game on the client side.</TD>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.puzzle.client"><B>GameControllerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
||||
controller specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<A NAME="com.threerings.puzzle.drop.client"><!-- --></A>
|
||||
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
||||
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
||||
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
||||
Classes in <A HREF="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</A> used by <A HREF="../../../../../com/threerings/puzzle/drop/client/package-summary.html">com.threerings.puzzle.drop.client</A></FONT></TH>
|
||||
</TR>
|
||||
<TR BGCOLOR="white" CLASS="TableRowColor">
|
||||
<TD><B><A HREF="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.puzzle.drop.client"><B>GameControllerDelegate</B></A></B>
|
||||
|
||||
<BR>
|
||||
Extends the <CODE>PlaceControllerDelegate</CODE> mechanism with game
|
||||
controller specific methods.</TD>
|
||||
</TR>
|
||||
</TABLE>
|
||||
|
||||
<P>
|
||||
<HR>
|
||||
|
||||
|
||||
<div class="header">
|
||||
<h1 title="Uses of Package com.threerings.parlor.game.client" class="title">Uses of Package<br>com.threerings.parlor.game.client</h1>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="blockList">
|
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<li class="blockList">
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
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<caption><span>Packages that use <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.client">com.threerings.parlor.card.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.card.trick.client">com.threerings.parlor.card.trick.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.client">com.threerings.parlor.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.game.client">com.threerings.parlor.game.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.game.data">com.threerings.parlor.game.data</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.parlor.turn.client">com.threerings.parlor.turn.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.client">com.threerings.puzzle.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#com.threerings.puzzle.drop.client">com.threerings.puzzle.drop.client</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList"><a name="com.threerings.parlor.card.client">
|
||||
<!-- -->
|
||||
</a>
|
||||
<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
|
||||
<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> used by <a href="../../../../../com/threerings/parlor/card/client/package-summary.html">com.threerings.parlor.card.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameController.html#com.threerings.parlor.card.client">GameController</a>
|
||||
<div class="block">The game controller manages the flow and control of a game on the client side.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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|
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|
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|
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<table class="useSummary" border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
|
||||
<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> used by <a href="../../../../../com/threerings/parlor/card/trick/client/package-summary.html">com.threerings.parlor.card.trick.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.parlor.card.trick.client">GameControllerDelegate</a>
|
||||
<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
|
||||
controller specific methods.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
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|
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|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> used by <a href="../../../../../com/threerings/parlor/client/package-summary.html">com.threerings.parlor.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameConfigurator.html#com.threerings.parlor.client">GameConfigurator</a>
|
||||
<div class="block">Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
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</table>
|
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|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> used by <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameConfigurator.html#com.threerings.parlor.game.client">GameConfigurator</a>
|
||||
<div class="block">Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameController.html#com.threerings.parlor.game.client">GameController</a>
|
||||
<div class="block">The game controller manages the flow and control of a game on the client side.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
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<caption><span>Classes in <a href="../../../../../com/threerings/parlor/game/client/package-summary.html">com.threerings.parlor.game.client</a> used by <a href="../../../../../com/threerings/parlor/game/data/package-summary.html">com.threerings.parlor.game.data</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameConfigurator.html#com.threerings.parlor.game.data">GameConfigurator</a>
|
||||
<div class="block">Provides the base from which interfaces can be built to configure games prior to starting
|
||||
them.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
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|
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|
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|
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</tr>
|
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<tbody>
|
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<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.parlor.turn.client">GameControllerDelegate</a>
|
||||
<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
|
||||
controller specific methods.</div>
|
||||
</td>
|
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</tr>
|
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</tbody>
|
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|
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|
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<th class="colOne" scope="col">Class and Description</th>
|
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</tr>
|
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|
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<tr class="altColor">
|
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<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameController.html#com.threerings.puzzle.client">GameController</a>
|
||||
<div class="block">The game controller manages the flow and control of a game on the client side.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.puzzle.client">GameControllerDelegate</a>
|
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<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
|
||||
controller specific methods.</div>
|
||||
</td>
|
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|
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|
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|
||||
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|
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</tr>
|
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<tbody>
|
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<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../../../com/threerings/parlor/game/client/class-use/GameControllerDelegate.html#com.threerings.puzzle.drop.client">GameControllerDelegate</a>
|
||||
<div class="block">Extends the <code>PlaceControllerDelegate</code> mechanism with game
|
||||
controller specific methods.</div>
|
||||
</td>
|
||||
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|
||||
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Copyright © 2011. All Rights Reserved.
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<p class="legalCopy"><small>Copyright © 2015. All rights reserved.</small></p>
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Reference in New Issue
Block a user