We're getting lots of collisions storing MINUTES_ACTIVE stats. Be more verbose when this happens.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@736 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -109,6 +109,12 @@ public class StatRecord extends PersistentRecord
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this.modCount = modCount;
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this.modCount = modCount;
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}
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}
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@Override
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public String toString ()
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{
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return "playerId=" + playerId + " statCode=" + statCode + " modCount=" + modCount;
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}
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// AUTO-GENERATED: METHODS START
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// AUTO-GENERATED: METHODS START
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/**
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/**
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* Create and return a primary {@link Key} to identify a {@link #StatRecord}
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* Create and return a primary {@link Key} to identify a {@link #StatRecord}
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@@ -292,6 +292,7 @@ public class StatRepository extends DepotRepository
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if (numRows == 0 && forceWrite) {
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if (numRows == 0 && forceWrite) {
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log.warning("Possible collision while storing StatRecord",
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log.warning("Possible collision while storing StatRecord",
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"playerId", playerId, "stat", stat.getType().name(),
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"playerId", playerId, "stat", stat.getType().name(),
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"modCount", nextModCount,
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"overwriting", load(StatRecord.class, key));
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"overwriting", load(StatRecord.class, key));
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store(new StatRecord(playerId, stat.getCode(), data, nextModCount));
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store(new StatRecord(playerId, stat.getCode(), data, nextModCount));
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numRows = 1;
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numRows = 1;
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