Wrong "its"
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@984 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
@@ -241,7 +241,7 @@ public class ParlorManager
|
|||||||
invite.config.players = new Name[] { invite.invitee.getVisibleName(),
|
invite.config.players = new Name[] { invite.invitee.getVisibleName(),
|
||||||
invite.inviter.getVisibleName() };
|
invite.inviter.getVisibleName() };
|
||||||
|
|
||||||
// create the game manager and begin it's initialization process; the game manager will
|
// create the game manager and begin its initialization process; the game manager will
|
||||||
// take care of notifying the players that the game has been created
|
// take care of notifying the players that the game has been created
|
||||||
createGameManager(invite.config);
|
createGameManager(invite.config);
|
||||||
|
|
||||||
|
|||||||
@@ -132,7 +132,7 @@ public abstract class DropBoardView extends PuzzleBoardView
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creates a new piece sprite and places it directly in it's correct
|
* Creates a new piece sprite and places it directly in its correct
|
||||||
* position.
|
* position.
|
||||||
*/
|
*/
|
||||||
public void createPiece (int piece, int sx, int sy)
|
public void createPiece (int piece, int sx, int sy)
|
||||||
|
|||||||
@@ -260,7 +260,7 @@ public class DropSprite extends Sprite
|
|||||||
* Puts the drop sprite into (or takes it out of) bouncing mode. Bouncing mode is used to put
|
* Puts the drop sprite into (or takes it out of) bouncing mode. Bouncing mode is used to put
|
||||||
* the sprite into limbo after it lands but before we commit the landing, giving the user a
|
* the sprite into limbo after it lands but before we commit the landing, giving the user a
|
||||||
* last moment change move or rotate the piece. While the sprite is "bouncing" it will be
|
* last moment change move or rotate the piece. While the sprite is "bouncing" it will be
|
||||||
* rendered one pixel below it's at rest state.
|
* rendered one pixel below its at rest state.
|
||||||
*/
|
*/
|
||||||
public void setBouncing (boolean bouncing)
|
public void setBouncing (boolean bouncing)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -229,7 +229,7 @@ public class EditorApp implements Runnable
|
|||||||
pmode = ModeUtil.getDisplayMode(
|
pmode = ModeUtil.getDisplayMode(
|
||||||
gd, cmode.getWidth(), cmode.getHeight(), 16, 15);
|
gd, cmode.getWidth(), cmode.getHeight(), 16, 15);
|
||||||
} catch (Throwable t) {
|
} catch (Throwable t) {
|
||||||
// Win98 seems to choke on it's own vomit when we attempt to
|
// Win98 seems to choke on its own vomit when we attempt to
|
||||||
// enumerate the available display modes; yay!
|
// enumerate the available display modes; yay!
|
||||||
log.warning("Failed to probe display mode.", t);
|
log.warning("Failed to probe display mode.", t);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -190,7 +190,7 @@ public class SceneDirector extends BasicDirector
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// load up the pending scene so that we can communicate it's most recent version to the
|
// load up the pending scene so that we can communicate its most recent version to the
|
||||||
// server
|
// server
|
||||||
_pendingModel = loadSceneModel(sceneId);
|
_pendingModel = loadSceneModel(sceneId);
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user