Oops, we don't always have a no-show timer.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@491 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Michael Bayne
2007-11-12 01:57:38 +00:00
parent 91b416f18e
commit 679a5f1cfc
@@ -1014,7 +1014,9 @@ public class GameManager extends PlaceManager
protected void gameDidStart ()
{
// clear out our no-show timer if it's still running
_noShowInterval.cancel();
if (_noShowInterval != null) {
_noShowInterval.cancel();
}
// let our delegates do their business
applyToDelegates(new DelegateOp() {