Allow scene updates to increment the version number by more than 1.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@572 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Michael Bayne
2008-03-18 22:54:51 +00:00
parent ee6889395f
commit 5710ea9d37
3 changed files with 76 additions and 86 deletions
@@ -33,20 +33,18 @@ import com.threerings.util.ActionScript;
import com.threerings.whirled.Log; import com.threerings.whirled.Log;
/** /**
* Used to encapsulate updates to scenes in such a manner that updates can * Used to encapsulate updates to scenes in such a manner that updates can be stored persistently
* be stored persistently and sent to clients to update their own local * and sent to clients to update their own local copies of scenes.
* copies of scenes.
*/ */
public class SceneUpdate public class SceneUpdate
implements Streamable, Cloneable implements Streamable, Cloneable
{ {
/** /**
* Initializes this scene update such that it will operate on a scene * Initializes this scene update such that it will operate on a scene with the specified target
* with the specified target scene and version number. * scene and version number.
* *
* @param targetId the id of the scene on which we are to operate. * @param targetId the id of the scene on which we are to operate.
* @param targetVersion the version of the scene on which we are to * @param targetVersion the version of the scene on which we are to operate.
* operate.
*/ */
public void init (int targetId, int targetVersion) public void init (int targetId, int targetVersion)
{ {
@@ -71,43 +69,48 @@ public class SceneUpdate
} }
/** /**
* Called to ensure that the scene is in the appropriate state prior * Returns the amount by which this update increments the scene version.
* to applying the update. */
public int getVersionIncrement ()
{
return 1;
}
/**
* Called to ensure that the scene is in the appropriate state prior to applying the update.
* *
* @exception IllegalStateException thrown if the update cannot be * @exception IllegalStateException thrown if the update cannot be applied to the scene because
* applied to the scene because it is not in a valid state * it is not in a valid state (appropriate previous updates were not applied, it's the wrong
* (appropriate previous updates were not applied, it's the wrong kind * kind of scene, etc.).
* of scene, etc.).
*/ */
public void validate (SceneModel model) public void validate (SceneModel model)
throws IllegalStateException throws IllegalStateException
{ {
if (model.sceneId != _targetId) { if (model.sceneId != _targetId) {
String errmsg = "Wrong target scene, expected id " + String errmsg = "Wrong target scene, expected id " + _targetId +
_targetId + " got id " + model.sceneId; " got id " + model.sceneId;
throw new IllegalStateException(errmsg); throw new IllegalStateException(errmsg);
} }
if (model.version != _targetVersion) { if (model.version != _targetVersion) {
String errmsg = "Target scene not proper version, expected " + String errmsg = "Target scene not proper version, expected " + _targetVersion +
_targetVersion + " got " + model.version; " got " + model.version;
throw new IllegalStateException(errmsg); throw new IllegalStateException(errmsg);
} }
} }
/** /**
* Applies this update to the specified scene model. Derived classes * Applies this update to the specified scene model. Derived classes will want to override this
* will want to override this method and apply updates of their own, * method and apply updates of their own, being sure to call <code>super.apply</code>.
* being sure to call <code>super.apply</code>.
*/ */
public void apply (SceneModel model) public void apply (SceneModel model)
{ {
// increment the version; disallowing integer overflow // increment the version; disallowing integer overflow
model.version = Math.max(_targetVersion + 1, model.version); model.version = Math.max(_targetVersion + getVersionIncrement(), model.version);
// sanity check for the amazing two billion updates // sanity check for the amazing two billion updates
if (model.version == _targetVersion) { if (model.version == _targetVersion) {
Log.warning("Egads! This scene has been updated two billion " + Log.warning("Egads! This scene has been updated two billion times [model=" + model +
"times [model=" + model + ", update=" + this + "]."); ", update=" + this + "].");
} }
} }
@@ -138,10 +141,9 @@ public class SceneUpdate
} }
/** /**
* Serializes the bare representation of this instance without the scene id * Serializes the bare representation of this instance without the scene id and version fields.
* and version fields. Useful when storing updates in a database where the * Useful when storing updates in a database where the scene id and version fields are stored
* scene id and version fields are stored in separate columns and the rest * in separate columns and the rest if the representation is contained in an opaque blob.
* if the representation is contained in an opaque blob.
*/ */
@ActionScript(omit=true) @ActionScript(omit=true)
public void persistTo (ObjectOutputStream out) public void persistTo (ObjectOutputStream out)
@@ -156,8 +158,7 @@ public class SceneUpdate
} }
/** /**
* Unserializes this instance from the bare representation created by * Unserializes this instance from the bare representation created by {@link #persistTo}.
* {@link #persistTo}.
*/ */
@ActionScript(omit=true) @ActionScript(omit=true)
public void unpersistFrom (ObjectInputStream in) public void unpersistFrom (ObjectInputStream in)
@@ -182,8 +183,7 @@ public class SceneUpdate
} }
/** /**
* An extensible mechanism for generating a string representation of * An extensible mechanism for generating a string representation of this instance.
* this instance.
*/ */
@ActionScript(name="toStringBuilder") @ActionScript(name="toStringBuilder")
protected void toString (StringBuilder buf) protected void toString (StringBuilder buf)
@@ -149,8 +149,7 @@ public class SceneManager extends PlaceManager
WhirledServer.invoker.postUnit(new Invoker.Unit() { WhirledServer.invoker.postUnit(new Invoker.Unit() {
public boolean invoke () { public boolean invoke () {
try { try {
_screg.getSceneRepository().applyAndRecordUpdate( _screg.getSceneRepository().applyAndRecordUpdate(_scene.getSceneModel(), update);
_scene.getSceneModel(), update);
} catch (PersistenceException pe) { } catch (PersistenceException pe) {
Log.warning("Failed to apply scene update " + update + "."); Log.warning("Failed to apply scene update " + update + ".");
Log.logStackTrace(pe); Log.logStackTrace(pe);
@@ -21,7 +21,9 @@
package com.threerings.whirled.util; package com.threerings.whirled.util;
import java.util.ArrayList; import java.util.List;
import com.google.common.collect.Lists;
import com.threerings.whirled.Log; import com.threerings.whirled.Log;
import com.threerings.whirled.data.SceneUpdate; import com.threerings.whirled.data.SceneUpdate;
@@ -31,77 +33,66 @@ import com.threerings.whirled.data.SceneUpdate;
*/ */
public class UpdateList public class UpdateList
{ {
public UpdateList ()
{
_updates = new ArrayList();
}
/** /**
* Adds an update to this list. The update must follow appropriately * Adds an update to this list. The update must follow appropriately the chain of updates
* the chain of updates established by the updates already in the list * established by the updates already in the list (meaning it must operate on one version
* (meaning it must operate on one version higher than the most recent * higher than the most recent update already in the list).
* update already in the list).
*/ */
public void addUpdate (SceneUpdate update) public void addUpdate (SceneUpdate update)
{ {
if (_minVersion == -1) { // if this is our first update, great, we let it in with no questions asked
// this is our first update, so we initialize our min version if (_updates.isEmpty()) {
_minVersion = update.getSceneVersion(); _updates.add(update);
return;
} else {
int gotVersion = update.getSceneVersion();
int expVersion = _minVersion + _updates.size();
if (gotVersion > expVersion) {
Log.warning("Update continuity broken, flushing list " +
"[got=" + update + ", expect=" + expVersion +
", ucount=" + _updates.size() + "].");
// flush out our old updates and start anew from here
_updates.clear();
_minVersion = expVersion;
} else if (gotVersion < expVersion) {
// we somehow got an update that's older than updates we
// already have? wick wick wack
String errmsg = "Invalid update version " +
"[want=" + expVersion + ", got=" + update + "]";
throw new IllegalArgumentException(errmsg);
}
} }
// otherwise make sure this update conforms to our update sequence
SceneUpdate last = _updates.get(_updates.size()-1);
int expVersion = last.getSceneVersion() + last.getVersionIncrement();
int gotVersion = update.getSceneVersion();
if (gotVersion > expVersion) {
Log.warning("Update continuity broken, flushing list [got=" + update +
", expect=" + expVersion + ", ucount=" + _updates.size() + "].");
_updates.clear(); // flush out our old updates, fall through and add this one
} else if (gotVersion < expVersion) {
// we somehow got an update that's older than updates we already have?
String errmsg = "Invalid update version [want=" + expVersion + ", got=" + update + "]";
throw new IllegalArgumentException(errmsg);
}
_updates.add(update); _updates.add(update);
} }
/** /**
* Returns all of the updates that should be applied to a scene with * Returns all of the updates that should be applied to a scene with the specified version to
* the specified version to bring it up to date. <code>null</code> is * bring it up to date. <code>null</code> is returned if the scene's version is older than the
* returned if the scene's version is older than the oldest update in * oldest update in our list, in which case it cannot be brought up to date by applying updates
* our list, in which case it cannot be brought up to date by applying * from this list.
* updates from this list.
*/ */
public SceneUpdate[] getUpdates (int fromVersion) public SceneUpdate[] getUpdates (int fromVersion)
{ {
if (_minVersion == -1 || fromVersion < _minVersion) { List<SceneUpdate> updates = Lists.newArrayList();
return null; for (SceneUpdate update : _updates) {
if (update.getSceneVersion() >= fromVersion) {
updates.add(update);
}
} }
return updates.toArray(new SceneUpdate[updates.size()]);
int offset = fromVersion - _minVersion;
int ucount = _updates.size() - offset;
SceneUpdate[] updates = new SceneUpdate[ucount];
for (int ii = 0; ii < ucount; ii++) {
updates[ii] = (SceneUpdate)_updates.get(ii+offset);
}
return updates;
} }
/** /**
* Returns true if the supplied actual scene version is in accordance * Returns true if the supplied actual scene version is in accordance with the updates
* with the updates contained in this list. * contained in this list.
*/ */
public boolean validate (int sceneVersion) public boolean validate (int sceneVersion)
{ {
return ((_minVersion == -1) || // we have no updates if (_updates.size() == 0) {
(_minVersion + _updates.size() == sceneVersion)); return true;
}
SceneUpdate last = _updates.get(_updates.size()-1);
return sceneVersion == (last.getSceneVersion() + last.getVersionIncrement());
} }
protected ArrayList _updates; protected List<SceneUpdate> _updates = Lists.newArrayList();
protected int _minVersion = -1;
} }