Don't send a message about the request for a rematch in single-player games.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@511 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -92,7 +92,7 @@ public class EZGameManager extends GameManager
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public void playerReady (BodyObject caller)
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{
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// if we're rematching...
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if (!_ezObj.isInPlay() && (_ezObj.roundId != 0)) {
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if (!_ezObj.isInPlay() && (_ezObj.roundId != 0) && _ezObj.players.length > 1) {
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// report to the other players that this player requested a rematch
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int pidx = _ezObj.getPlayerIndex(caller.getVisibleName());
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if (pidx != -1 && _playerOids[pidx] == 0) {
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