Bugfix: hadn't tested this with seated games. :)

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@191 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2007-02-15 00:05:11 +00:00
parent ee871c3f2f
commit 2c89082a2e
@@ -757,7 +757,7 @@ public class GameControlBackend
if (_ezObj.players.length == 0) {
return true; // party game: all occupants are players
}
return (-1 == _ezObj.getPlayerIndex(occupantName));
return (-1 != _ezObj.getPlayerIndex(occupantName));
}
protected var _ctx :CrowdContext;