getOccupants() -> getOccupantIds(), which is more accurate and consistent
with SeatingControl's getPlayerIds(). git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@453 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -471,7 +471,7 @@ public class EZGameControl extends BaseControl
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/**
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* Returns the player ids of all occupants in the game room.
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*/
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public function getOccupants () :Array /* of playerId */
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public function getOccupantIds () :Array /* of playerId */
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{
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return (callEZCode("getOccupants_v1") as Array);
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}
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