From 18ac5a065f1c2db330247ea7bff57fec4f431da3 Mon Sep 17 00:00:00 2001 From: Ray Greenwell Date: Wed, 17 Oct 2007 21:09:48 +0000 Subject: [PATCH] getOccupants() -> getOccupantIds(), which is more accurate and consistent with SeatingControl's getPlayerIds(). git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@453 c613c5cb-e716-0410-b11b-feb51c14d237 --- src/as/com/threerings/ezgame/EZGameControl.as | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/as/com/threerings/ezgame/EZGameControl.as b/src/as/com/threerings/ezgame/EZGameControl.as index e60a4a51..789ef754 100644 --- a/src/as/com/threerings/ezgame/EZGameControl.as +++ b/src/as/com/threerings/ezgame/EZGameControl.as @@ -471,7 +471,7 @@ public class EZGameControl extends BaseControl /** * Returns the player ids of all occupants in the game room. */ - public function getOccupants () :Array /* of playerId */ + public function getOccupantIds () :Array /* of playerId */ { return (callEZCode("getOccupants_v1") as Array); }