Added copyright header and minor edits to javadoc formatting.
git-svn-id: https://samskivert.googlecode.com/svn/trunk@856 6335cc39-0255-0410-8fd6-9bcaacd3b74c
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@@ -1,5 +1,22 @@
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//
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// $Id: MouseArmingAdapter.java,v 1.1 2002/10/01 17:31:14 ray Exp $
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// $Id: MouseArmingAdapter.java,v 1.2 2002/10/01 18:56:32 shaper Exp $
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//
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// samskivert library - useful routines for java programs
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// Copyright (C) 2002 Ray Greenwell
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.samskivert.swing;
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@@ -9,14 +26,15 @@ import java.awt.event.MouseEvent;
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import javax.swing.event.MouseInputAdapter;
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/**
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* A mouse arming adapter is a MouseAdapter that translates 'sloppy'
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* clicks into a call to mouseClicked, as well as provides
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* a method that can be used to draw a component as armed or not.
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* A mouse arming adapter is a {@link MouseInputAdapter} that translates
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* 'sloppy' clicks into a call to {@link #clicked}, as well as provides a
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* method that can be used to draw a component as armed or not.
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*/
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public abstract class MouseArmingAdapter
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{
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/**
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* Construct a simple MouseArmingAdapter on the specified component.
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* Constructs a simple mouse arming adapter for the specified
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* component.
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*/
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public MouseArmingAdapter (Component component)
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{
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@@ -24,13 +42,12 @@ public abstract class MouseArmingAdapter
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}
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/**
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* Construct a MouseArmingAdapter with the specified active area
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* Constructs a mouse arming adapter with the specified active area
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* within the component.
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*/
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public MouseArmingAdapter (final Component component, final Shape bounds)
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{
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MouseInputAdapter mia = new MouseInputAdapter() {
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// documentation inherited
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public void mousePressed (MouseEvent e)
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{
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