Replace isEmpty() with getPendingUnits().
git-svn-id: https://samskivert.googlecode.com/svn/trunk@2616 6335cc39-0255-0410-8fd6-9bcaacd3b74c
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@@ -154,14 +154,14 @@ public class Invoker extends LoopingThread
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}
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/**
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* Returns true if this invoker has no pending units, false if it has pending units.
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* <em>Note:</em> this does not account for whether a unit is <em>currently</em> being
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* processed, so if you want to guarantee that an invoker is empty, it's best to call this
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* method in a unit being processed by that invoker.
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* Returns the number of units waiting on the queue to be processed. <em>Note:</em> this does
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* not account for whether a unit is <em>currently</em> being processed, so if you want to know
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* definitively, for example that an invoker is empty, it's best to call this method in a unit
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* being processed by that invoker.
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*/
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public boolean isEmpty ()
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public int getPendingUnits ()
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{
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return _queue.size() == 0;
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return _queue.size();
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}
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// from RunQueue
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