Updated double versions.
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@@ -17,6 +17,17 @@ public abstract class AbstractVector implements IVector
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return x()*other.x() + y()*other.y();
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}
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@Override // from interface IVector
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public Vector cross (IVector other) {
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return cross(other, new Vector());
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}
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@Override // from interface IVector
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public Vector cross (IVector other, Vector result) {
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double x = x(), y = y(), ox = other.x(), oy = other.y();
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return result.set(y*ox - x*oy, x*oy - y*ox);
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}
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@Override // from interface IVector
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public Vector negate () {
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return negate(new Vector());
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@@ -125,6 +136,16 @@ public abstract class AbstractVector implements IVector
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return result.set(x() + x, y() + y);
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}
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@Override // from interface IVector
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public Vector subtract (double x, double y) {
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return subtract(x, y, new Vector());
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}
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@Override // from interface IVector
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public Vector subtract (double x, double y, Vector result) {
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return result.set(x() - x, y() - y);
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}
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@Override // from interface IVector
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public Vector addScaled (IVector other, double v) {
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return addScaled(other, v, new Vector());
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@@ -18,6 +18,15 @@ public interface IVector
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/** Computes and returns the dot product of this and the specified other vector. */
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double dot (IVector other);
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/** Computes the cross product of this and the specified other vector.
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* @return a new vector containing the result. */
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Vector cross (IVector other);
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/** Computes the cross product of this and the specified other vector, placing the result in
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* the object supplied.
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* @return a reference to the result, for chaining. */
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Vector cross (IVector other, Vector result);
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/** Negates this vector.
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* @return a new vector containing the result. */
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Vector negate ();
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@@ -106,6 +115,14 @@ public interface IVector
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* @return a reference to the result, for chaining. */
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Vector subtract (IVector other, Vector result);
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/** Subtracts a vector from this one.
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* @return a new vector containing the result. */
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Vector subtract (double x, double y);
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/** Subtracts a vector from this one and places the result in the supplied object.
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* @return a reference to the result, for chaining. */
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Vector subtract (double x, double y, Vector result);
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/** Rotates this vector by the specified angle.
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* @return a new vector containing the result. */
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Vector rotate (double angle);
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@@ -29,6 +29,13 @@ public class Vector extends AbstractVector
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public Vector () {
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}
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/** Computes the cross product of this and the specified other vector, storing the result in
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* this vector.
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* @return a reference to this vector, for chaining. */
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public Vector crossLocal (IVector other) {
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return cross(other, this);
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}
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/** Negates this vector in-place.
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* @return a reference to this vector, for chaining. */
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public Vector negateLocal () {
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