379c6249c167a14cfb88281297b0d9e4470887a9
It turns out that having the web page talk to the running game client via HTTP on localhost is fraught with various web-browser-dependent security limits and complexity. This polling based system doesn't require any more of the web browser than doing what it could do back in 1996.
ooo-user
Welcome to the past. This is some user management code built on top of even more ancient samskivert user management code that was/is used in a bunch of Three Rings games.
It's still actually used by operating games (now run by Grey Havens who are looking after said games into their senescence) which is why it's out here on Github so that we can ship releases of it to Maven Central and whatnot.
The library itself is your standard "maintain a user database" kind of blah blah. Nothing exciting and certainly nothing that should be used for new projects.
So unless you're some kind of archaeologist, you probably want to move it along.
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