Michael Bayne 379c6249c1 Switch to polling-based auth integration.
It turns out that having the web page talk to the running game client via HTTP
on localhost is fraught with various web-browser-dependent security limits and
complexity. This polling based system doesn't require any more of the web
browser than doing what it could do back in 1996.
2026-04-20 08:51:03 -07:00
2016-12-18 09:35:54 -08:00

ooo-user

Welcome to the past. This is some user management code built on top of even more ancient samskivert user management code that was/is used in a bunch of Three Rings games.

It's still actually used by operating games (now run by Grey Havens who are looking after said games into their senescence) which is why it's out here on Github so that we can ship releases of it to Maven Central and whatnot.

The library itself is your standard "maintain a user database" kind of blah blah. Nothing exciting and certainly nothing that should be used for new projects.

So unless you're some kind of archaeologist, you probably want to move it along.

S
Description
User library for games
Readme 220 KiB
Languages
Java 100%