Switch to polling-based auth integration.

It turns out that having the web page talk to the running game client via HTTP
on localhost is fraught with various web-browser-dependent security limits and
complexity. This polling based system doesn't require any more of the web
browser than doing what it could do back in 1996.
This commit is contained in:
Michael Bayne
2026-04-20 08:51:03 -07:00
parent 3450de8d80
commit 379c6249c1
2 changed files with 120 additions and 118 deletions
-5
View File
@@ -63,11 +63,6 @@
<version>6.0.0</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.nanohttpd</groupId>
<artifactId>nanohttpd</artifactId>
<version>2.3.1</version>
</dependency>
<!-- https://mvnrepository.com/artifact/de.mkammerer/argon2-jvm -->
<dependency>
<groupId>de.mkammerer</groupId>