Files
nenya/src/as/com/threerings/miso/tile/MisoTileManager.as
T
Dave Hoover bc7fd397fb Update source headers to point to our new home.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1034 ed5b42cb-e716-0410-a449-f6a68f950b19
2010-10-18 19:02:13 +00:00

58 lines
1.9 KiB
ActionScript

//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/nenya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.miso.tile {
import com.threerings.media.tile.TileManager;
import com.threerings.util.Set;
/**
* Extends the basic tile manager and provides support for automatically generating fringes in
* between different types of base tiles in a scene.
*/
public class MisoTileManager extends TileManager
{
public function setFringer (fringer :AutoFringer) :void
{
_fringer = fringer;
}
public function getFringer () :AutoFringer
{
return _fringer;
}
override public function ensureLoaded (tileSets :Set, completeCallback :Function,
progressCallback :Function) :void
{
// Get those we'll use to fringe with us, too.
var fringeSets :Set = _fringer.getFringeSets(tileSets);
fringeSets.forEach(function (tsetId :int) :void {
tileSets.add(tsetId);
});
super.ensureLoaded(tileSets, completeCallback, progressCallback);
}
protected var _fringer :AutoFringer;
}
}