45c9ca451ec554a2fef431999093cb67f01eb813
- It seems that the camera gets fakey "locked" at the size it was set to
when the user grants access to it.
- Listen for status changes, don't set things up until the camera is
unmuted.
- record the size at the time of unmuting.
This all seems to work, but I worry about what would happen if access
to the camera had already been granted when this code runs.
There'd be no way to find out what the size was access was granted.
Fortunately, I believe we only use this code presently in a standalone
appletty-type-thing, so access is always granted in here.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@752 ed5b42cb-e716-0410-a449-f6a68f950b19
The Nenya library
-----------------
The Nenya library provides various facilities for making networked multiplayer
games. It's various packages include:
* geom, util - basic tools for doing data structure manipulation and some
geometry math
* resource - tools for bundling, deploying and managing media (images,
sounds, etc.) with a game
* media - a framework for doing "active" rendering in Java
* media.image - tools for loading, caching, manipulating and displaying images
* media.sound - tools for loading, caching, and playing audio
* media.animation, media.sprite - works in concert with the active
rendering system and provides tools for defining and manipulating
sprites (graphical entities that follow paths) and animations
(graphical entities that affect the display in other ways)
* miso - a framework for defining and displaying isometrically rendered scenes
* cast - a framework for defining and using recolorable, composited
characters with different poses and actions
Documentation is somewhat sparse at the moment, but inspection of the code in
the tests/ directory shows examples of use of many features of the library.
Building
--------
Building the library is very simple. First ensure that the necessary third
party jar files are available in the lib/ directory. See lib/README for a list
of the necessary third party jar files and how to get them.
The library is built using Ant, a modern build tool written in and for Java. If
you aren't already using Ant for other projects, it can be found here:
http://ant.apache.org/
Invoke ant with any of the following targets:
all: builds the distribution files and javadoc documentation
compile: builds only the class files (dist/classes)
javadoc: builds only the javadoc documentation (dist/docs)
dist: builds the distribution jar files (dist/*.jar)
Distribution
------------
The Nenya library is released under the LGPL. The most recent version of the
library is available here:
http://www.threerings.net/code/nenya/
Contribution
------------
Contributions to Nenya are welcome. Read-only access to the subversion
repository is available at:
svn://code.threerings.net/narya/trunk
Patches can be mailed to Michael Bayne <mdb@threerings.net>.
Contact Information
-------------------
Nenya is actively developed by the scurvy dogs at Three Rings Design, Inc.
Contact Michael Bayne <mdb@threerings.net> with questions, comments and other
wordly endeavors.
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