Commit Graph

  • 80eb551aa0 Missed a file. Michael Bayne 2010-04-05 01:41:33 +00:00
  • 5188504acc Delete the built test bundles in our clean target. Michael Bayne 2010-04-05 01:40:35 +00:00
  • 04f4488f55 Make the "tests" target actually work (and run the tests). But we'll not run the tests on every "dist" build, we'll just stick with the current behavior of only compiling the tests (to make sure they don't rot). In a better world ooo-libs would have a testall target which runs the tests on all the projects it builds, so that we actually got the benefit of the few unit tests we have. Michael Bayne 2010-04-05 01:35:58 +00:00
  • 278696c655 Let's alphabetize those color names in the JComboBoxes. Mike Thomas 2010-03-31 18:55:16 +00:00
  • eb3673363e Button to save out the colorized image Dave Hoover 2010-03-24 22:06:16 +00:00
  • 6d5c7af519 Log a stack trace for obscenely huge dirty regions. Dave Hoover 2010-03-24 01:08:49 +00:00
  • b260dbe768 Should be no harm in compiling against Guava instead of GC as they have the exact same API. So if you ship with GC instead of Guava, nothing will break. Michael Bayne 2010-03-16 23:53:01 +00:00
  • 2fd8b7fbaa Some raw type cleanup. Michael Bayne 2010-03-16 23:27:05 +00:00
  • c484d10a48 Fascinating. This class contains both toArray(ArrayList<Integer> lits) and toArray(ArrayList<Float> list) which erase to the same argument types. They differ in return types which means that the JVM recognizes them as different, so when the compiler resolved that it needed to call "toArray(Ljava/util/ArrayList;)[F", it was not a problem that "toArray(Ljava/util/ArrayList;)[I" also existed. Michael Bayne 2010-03-16 23:26:27 +00:00
  • 4145611b9c Added method to get color class by id. Andrzej Kapolka 2010-03-11 02:03:04 +00:00
  • 5920f44e64 It's probably helpful if the clone on the scene model actually clones its ObjectInfo bits. Mike Thomas 2010-03-11 00:51:30 +00:00
  • ba3be78a51 Separate out the modes of the recolor tool. There are now three modes - Using Color Class (old All Colorizations mode), Multi-Color (Specify up to 4 recolors), and Manual Recolor (old specifying target color, offsets manually mode). Mike Thomas 2010-03-10 21:41:41 +00:00
  • 490dcdfd2b This was a tad broken - if an animation happened to paint before it ticked, it'd try to paint tile -1 which obviously didn't exist. This change may break any custom sequencers anyone has but seems necessary... Mike Thomas 2010-03-04 01:39:36 +00:00
  • e702a1b33e Unused import Dave Hoover 2010-03-03 19:06:03 +00:00
  • c83c019a7d Varargs Dave Hoover 2010-03-03 19:06:02 +00:00
  • 52e44de862 Uh.... If we've passed along our temporary/optimization member var _tbounds as a parameter to renderLayer() it's probably best if we don't then try to reuse _tbounds for something else while simultaneously attempting to use that parameter. Mike Thomas 2010-03-03 02:06:09 +00:00
  • 5e13f471ac Obscurers can now be told to only include changed regions in their reported obscured rectangle. Mike Thomas 2010-03-02 23:00:10 +00:00
  • ac407478d7 Fix a Truly Ancient (TM) bug. Mike Thomas 2010-03-02 18:33:34 +00:00
  • 829f812a8a Provide those constructors, too. Dave Hoover 2010-02-24 01:30:42 +00:00
  • f5fc7672f4 Varags logging Dave Hoover 2010-02-24 01:30:41 +00:00
  • c60e694633 Fix typo Dave Hoover 2010-02-24 01:30:40 +00:00
  • 80477e64ba No, comment, that ISN'T needed Dave Hoover 2010-02-24 01:30:39 +00:00
  • 5cfb8d5d0d Whitespace Dave Hoover 2010-02-24 01:30:38 +00:00
  • 2fb102fd7b Convenience wrappers. Dave Hoover 2010-02-18 06:42:58 +00:00
  • dc58efd6a9 Whitespace Dave Hoover 2010-02-18 06:42:56 +00:00
  • 1bd06bf2cb Whitespace Dave Hoover 2010-02-12 19:36:44 +00:00
  • f49b351b27 We had a problem where we would start the sound (allowing for deferred play) and then quickly stop it, so that the sound would resolve (and thus start playing) after the call to stop. To avoid that, store the desired state if the sound is not yet resolved and check it when the resolution finishes. Andrzej Kapolka 2010-02-12 01:09:54 +00:00
  • c37e74f635 Added sound group accessor to Sound. Andrzej Kapolka 2010-02-11 23:16:55 +00:00
  • d815f0f41d Helper to make NinePatchMirage around a box Dave Hoover 2010-02-10 20:32:44 +00:00
  • fc7e00c0d8 NinePatches to draw auto-stretchy borders Dave Hoover 2010-02-10 20:32:43 +00:00
  • b68e799106 @Override gets the point across Dave Hoover 2010-02-10 20:32:41 +00:00
  • fe544b0046 Whitespace Dave Hoover 2010-02-10 20:32:37 +00:00
  • bb1f61957c How about I act like a civilized person with svnprops, copyright headers, and all that? Dave Hoover 2010-02-08 23:57:33 +00:00
  • a0762f36d6 Let us use a Sprite + Path as an animation Dave Hoover 2010-02-08 23:43:46 +00:00
  • e760b308c1 Whitespace Dave Hoover 2010-02-08 23:43:45 +00:00
  • 62f572fac4 Pngcrush Dave Hoover 2010-02-08 23:42:21 +00:00
  • 4610a48b23 I'd really like to make our build script blow up if we accidentally put in duplicate colorIds, but let's at least scream & not put the new color in. Dave Hoover 2010-01-21 00:38:36 +00:00
  • d40a3535e6 Nix redundant casts. Ray Greenwell 2010-01-13 19:20:45 +00:00
  • fc187ae697 Remove now spurious casts Dave Hoover 2010-01-13 19:20:13 +00:00
  • f0eaa44cab clone() modernization. Ray Greenwell 2010-01-13 18:28:28 +00:00
  • a21a692f31 I swear; sometime before 2011 I'll be done stumbling across ways my copyright updating missed things Dave Hoover 2010-01-06 01:11:06 +00:00
  • 72bc6a4898 Some more copyrights I'd missed Dave Hoover 2010-01-05 22:12:26 +00:00
  • acfdd4be48 There's a whole bunch of serious overhaul and new feature work I'd love to have the time to do to this guy, but here's a quicky that I've wanted before that I can bolt on and make things even uglier Dave Hoover 2010-01-04 22:26:25 +00:00
  • db71878346 Welcome to the future. Dave Hoover 2010-01-04 21:47:34 +00:00
  • d7db823fa1 I'm in ur nenya breaking ur api Dave Hoover 2009-12-05 00:55:49 +00:00
  • b726523cf1 Javadoc updates Dave Hoover 2009-11-25 19:13:32 +00:00
  • 0278208ef8 This is breaking a little backwards compatibility but on something we're surely not using anywhere else anyway - if a scene object has already been laid out, don't do it repeatedly, which was then causing extra dirty rectangles, especially when we scrolled. The actual breakage of compatibility comes that I took out the otherIndicators argument on SceneObjectIndicator.layout, which we weren't using anyway. Mike Thomas 2009-11-25 19:08:12 +00:00
  • 29df8b9166 No need for the stack trace. Andrzej Kapolka 2009-11-18 20:31:16 +00:00
  • 1028287814 Modernize this logging. Ray Greenwell 2009-11-18 18:26:25 +00:00
  • 09c2726b46 I don't think this really qualifies as warnable. Andrzej Kapolka 2009-11-18 03:19:26 +00:00
  • a46c4bbb00 Some widening/vararg logging that I've had lying around for ages Dave Hoover 2009-10-29 22:28:31 +00:00
  • faa3315d7d Return the most derived type for the box versions instead of Container. copy&paste error. Jamie Doornbos 2009-10-26 20:54:16 +00:00
  • ad67558798 Some more useful methods for FlexUtil for creating layout containers and wrappers inline. Jamie Doornbos 2009-10-26 20:52:04 +00:00
  • 292ca25d5a MethodQueue -> DelayUtil. Ray Greenwell 2009-10-21 21:49:30 +00:00
  • faa51ea13c Implement hashCode() sensibly. Michael Bayne 2009-10-04 23:26:40 +00:00
  • f8f9aaf47d The only place I found that uses this ant task (other than in facepirate) is in the yohoho root build file, and this change shouldn't cause any problems there from what I can tell. This is needed for the hyena build in facepirate, but if it breaks things I'll revert and figure out another way to do it. Nathan Curtis 2009-10-02 07:45:18 +00:00
  • 63bbe83a00 Those who are visiting scene objects in this manner don't expect that their ObjectInfo is going to get stomped on by the next iteration. Let's do this safely and make each visit get its own object - it's also much more consistent with visiting interesting objects. Mike Thomas 2009-09-03 22:12:16 +00:00
  • e4c91222a7 I actually have grander things I'd like to do to fancy up RecolorImage, but as a quick diversion, move some stuff onto constants, and have it store a preference for the last stuff we looked at, since it's constantly a PITA having to cruise down to the otherwise static home of your colorization file. Let's see how quickly the artists notice that I hit one of their long-standing feature requests. Dave Hoover 2009-08-28 21:43:27 +00:00
  • e5212d48bf Return the play value here as well Mark Johnson 2009-08-25 23:49:37 +00:00
  • dc2cbcf8f7 Use new Maps factory. Does anyone care about this crappy class? Ray Greenwell 2009-08-24 02:55:11 +00:00
  • dc6f1a79cb OMGWTFBBQ, we can just say "lib" and future-proof it all. Ray Greenwell 2009-08-21 21:55:16 +00:00
  • 502701a32b Bugfix. When a menu is popped up but contains no items, the listData is null (rather than empty). Special! Ray Greenwell 2009-08-18 23:08:20 +00:00
  • 707ebe5e5a Prune spurious semicolons & redundant implementation declarations Dave Hoover 2009-08-17 21:46:05 +00:00
  • ed81ddb402 I'd varargified this a while back w/o getting around to committing it. Dave Hoover 2009-08-17 21:45:35 +00:00
  • d8ae0c7877 Update to match change to ChatDisplay interface. Ray Greenwell 2009-08-15 00:16:07 +00:00
  • e328b428bd Split getting an input stream from the classpath out for subclass customization Charlie Groves 2009-08-15 00:11:18 +00:00
  • 800ae8195c I will not apply colorizations one after another. I will not apply colorizations one after another. I will not apply colorizations one after another. Dave Hoover 2009-08-05 18:34:56 +00:00
  • 6194a1114f Colors are uints. Ray Greenwell 2009-08-03 22:12:52 +00:00
  • 919ab1692f Pull that out so I can override in a subclass Dave Hoover 2009-08-02 19:52:33 +00:00
  • c1b7b196e8 Durrrrrrrrrr Dave Hoover 2009-07-29 20:22:21 +00:00
  • 34093e2cfc Change that so we can do things like: zation=textile_p:3&zation=textile_s=red Dave Hoover 2009-07-28 23:04:57 +00:00
  • f2bb137f27 Add functionality to the resource:// handler to allow a colorization to be passed as options on the URL. Mike Thomas 2009-07-28 21:44:32 +00:00
  • fc4792d5cd Nixed the Flash utilities (which moved to flash-utils) and wired up a dependency on same. The repackaged classes are going to break everything, but I'll go through and fix the big stuff and smaller projects can languish or get with the times. Michael Bayne 2009-07-21 21:24:07 +00:00
  • 3c610e959a Out, out, damned tabs Dave Hoover 2009-07-15 22:13:09 +00:00
  • a11f840d85 Nix spurious comment. Michael Bayne 2009-07-12 22:25:43 +00:00
  • a1b03fc7b6 Use narya-tools. Michael Bayne 2009-07-12 22:25:28 +00:00
  • 1443bd59cb Out with commons-io. Michael Bayne 2009-07-12 21:26:06 +00:00
  • dd77edca9c Added shutdown method. Andrzej Kapolka 2009-06-10 18:47:35 +00:00
  • 33264e6c35 Random cleanup I had kicking around Dave Hoover 2009-06-09 05:53:13 +00:00
  • 40ac6c882d Let's update the RSL info and NOT statically link them in. Ray Greenwell 2009-06-08 21:59:08 +00:00
  • 9c19a17c70 Simple little mirage that just paints a solid color. Dave Hoover 2009-06-01 20:23:22 +00:00
  • 98a2e08a03 Varargs to the rescue Dave Hoover 2009-06-01 18:03:55 +00:00
  • b1f227246e Nixed unused import. Michael Bayne 2009-05-29 00:25:05 +00:00
  • d93aa839d3 Use a googley Predicate, not a samskivert Predicate. Sorry for the pain and suffering. Ray Greenwell 2009-05-27 17:45:07 +00:00
  • 2b368d173e Went ahead and did the complicated thing, it's good exercise. Definitely does not pass the "less code is better code" test. :( Ray Greenwell 2009-05-27 17:43:19 +00:00
  • 16413e83fa Risk adding fuel to the fire by pulling out the 1.6ism for now. Dave Hoover 2009-05-27 17:38:56 +00:00
  • b51cdf3dfa Stop me if this Iterator needs to support remove(). I don't think it does. Lets make the samskivert Predicate obsolete. This code would be slightly more efficient (but also obnoxious) if we iterated over the entrySet and then transformed the filtered entries into just keys. Ray Greenwell 2009-05-27 17:29:08 +00:00
  • ecdf0f2f4a Prune trailing whitespace & foreachize loops. Dave Hoover 2009-05-23 01:57:36 +00:00
  • 09d081e261 Ah yes; I don't build the jme stuff, so I managed to miss importing the appropriate things. I think that should be all, but the build will yell shortly if I managed to miss some in my quick pass through the logs. Dave Hoover 2009-05-23 01:53:40 +00:00
  • d2b9e2ebb9 A healthy splash of google-collections Dave Hoover 2009-05-23 01:31:14 +00:00
  • a20117d922 Add toString Charlie Groves 2009-05-22 23:17:50 +00:00
  • 9c4173fd8b - In flash 10, oh yay, the mouseTarget might be set to null for security reasons. - While I was in there, I renamed the method to createCommandContextMenuItem, since that's more what it is. - Removed the silly-ass option to make the menu item invisible. It was there because ContextMenuItem has it, but how about you just don't add the item? Ray Greenwell 2009-05-13 23:18:48 +00:00
  • 21b70ac753 Accessors for the source play position within the queued buffers. Andrzej Kapolka 2009-05-13 02:59:45 +00:00
  • e22448caae Move these constants to methods so that we can override them on a per-class basis. Andrzej Kapolka 2009-05-11 20:35:58 +00:00
  • 7656af30c7 Fluff the pillows. Dave Hoover 2009-05-11 17:35:12 +00:00
  • 338d4eb567 Yep, this fixed the problem. Rejoice and comment it. Ray Greenwell 2009-05-08 02:04:12 +00:00
  • 516b5fbbb6 On production, in an embed, I can't click the chat widget during the voting phase of LOLcaptions. Clicking a button and then the text field works, so it's some sort of funky focus issue. Try this. Unable to duplicate on my local server, so I'll just recheck to see if this works after the next release. Ray Greenwell 2009-05-06 18:54:59 +00:00
  • e717a07ad7 Minor formatting. Ray Greenwell 2009-05-04 22:07:09 +00:00
  • 34153b66aa Allow a trigger button to be set. - When the menu hides, if the trigger is a toggle, it will be de-selected. - If the menu is up and you mouseDown on the trigger, it will supress the menu from re-popping by blocking the CLICK that comes on the trigger. Ray Greenwell 2009-05-04 00:33:59 +00:00
  • 86e9c39a2f Exposing method to get at my package. Matt Jensen 2009-04-29 19:06:31 +00:00