bounds after temporarily setting the transform to identity. I think
there are still issues with JME's bounding volume transformations, but
they seem to err on the side of larger bounding volumes.
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applet. We don't need to do the same restore from back buffer stuff we do for a
ManagedJFrame.
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bounds weren't being recorded correctly (hence they were interpreted as
out of view when they weren't, and the models failed to appear).
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@42 ed5b42cb-e716-0410-a449-f6a68f950b19
points on either the x or y axis are equal and will interpolate the z
values.
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vertex) to compute the depth used for sorting. There are still annoying
artifacts, but I've already spent too much time exploring all the ways
to sort these things.
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to optimize this, and seems reasonably fast, but not fast enough to
enable it for all transparent meshes. Hopefully the artists can improve
performance by merging meshes together, and we can strike a happy
balance between sorting by mesh and sorting by triangles.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@29 ed5b42cb-e716-0410-a449-f6a68f950b19
all the units with this; there's a chance some of the animations will
have to be re-exported if they mistakenly omit nodes.
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mesh descendants so that marker geometries can start effects going.
Added an option for controllers to avoid accumulating time when
offscreen in order to avoid systems' overcompensating for lost time.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@22 ed5b42cb-e716-0410-a449-f6a68f950b19
(in favor of simply using the target's rotation) and added a flag to
prevent culling the target.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@20 ed5b42cb-e716-0410-a449-f6a68f950b19
tile to another is traversable instead of just the destination being a
traversable tile
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@18 ed5b42cb-e716-0410-a449-f6a68f950b19
- Can stat animations running forwards or backwards
- Can reverse the flow of an animation
- Can pause and resume animations
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@7 ed5b42cb-e716-0410-a449-f6a68f950b19