Dave Hoover
1074d68d5f
While one could fake this up by asking for all objects in a region large
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enough to cover the scene, I really just wanted a quick & dirty way to get
all objects in the scene.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@372 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-12-12 07:55:51 +00:00
Michael Bayne
07830b303f
Nixed a bunch of redundant casts.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@304 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-10-17 21:52:40 +00:00
Mike Thomas
8bc738c6d8
If a scene block resolution somehow gets abandoned, remove it from the list of blocks we're awaiting. I'd like to believe this is related to the mysterious YPP missing scene block bugs we've seen forever, but since I can't reproduce it - no idea if it actually is.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@302 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-10-10 18:15:15 +00:00
Charlie Groves
094e6b1730
Dirty SceneObjectTips as they're laid out. This was relying on tips being added and laid out before the initial paint.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@299 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-10-08 23:00:20 +00:00
Charlie Groves
1423c03890
Incidental genericity
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@297 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-10-03 21:26:25 +00:00
Mike Thomas
37b5e58961
If a MultiTileSprite overlaps with another item, take their render priorities into account.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@290 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-08-30 18:50:16 +00:00
Mike Thomas
95c36c22a2
Explanatory comment.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@287 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-08-22 22:26:36 +00:00
Mike Thomas
b560a045cd
Add ability for a sprite to specify that it resides in a rectangular region of tiles rather than assuming all sprites only occupy one tile.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@286 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-08-22 22:24:54 +00:00
Charlie Groves
205d57a7fe
Allow TileSetRuleSets to specify a custom tileset tag name, and use that to allow UniformTileSets as <uniformTileset> in addition to the existing SwissArmyTileSets as <tileset> in the bundle tasks.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@281 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-08-02 23:18:16 +00:00
Dave Hoover
717dc79c02
Tabs -> spaces
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@268 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-06-26 00:07:47 +00:00
Michael Bayne
b6f5317ad2
More header patrol.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@158 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-02-24 00:38:17 +00:00
Michael Bayne
12f8cabd90
Config -> PrefsConfig where appropriate.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@125 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-01-31 00:49:05 +00:00
Dave Hoover
120e9c0db9
Actually substitute keywords (these files are chock full of stale $Id$ tags)
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@119 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-01-24 00:22:12 +00:00
Dave Hoover
11f82ff097
Add hooks so that other fringers can muck around with tiles to
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do art swapish stuff.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@93 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-12-13 21:53:10 +00:00
Michael Bayne
db91a42b05
More juicy fallthrough bug finding.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@65 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-10-26 23:09:43 +00:00
Mark Johnson
5376be6a88
What's everyone's favourite kind of safety?
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Type Safety!!
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@19 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-07-22 00:35:05 +00:00
Ray Greenwell
005043bf6c
Handle CloneNotSupportedException in a standard and most-correct way.
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git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@17 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-07-13 18:08:03 +00:00
Michael Bayne
c2117ee86d
Behold, Nenya, Ring of Water and repository for our media and animation related
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goodies, both Java 2D and LWJGL/JME 3D.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-06-23 18:07:28 +00:00