Commit Graph

18 Commits

Author SHA1 Message Date
Dave Hoover 1074d68d5f While one could fake this up by asking for all objects in a region large
enough to cover the scene, I really just wanted a quick & dirty way to get
all objects in the scene.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@372 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-12-12 07:55:51 +00:00
Michael Bayne 07830b303f Nixed a bunch of redundant casts.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@304 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-10-17 21:52:40 +00:00
Mike Thomas 8bc738c6d8 If a scene block resolution somehow gets abandoned, remove it from the list of blocks we're awaiting. I'd like to believe this is related to the mysterious YPP missing scene block bugs we've seen forever, but since I can't reproduce it - no idea if it actually is.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@302 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-10-10 18:15:15 +00:00
Charlie Groves 094e6b1730 Dirty SceneObjectTips as they're laid out. This was relying on tips being added and laid out before the initial paint.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@299 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-10-08 23:00:20 +00:00
Charlie Groves 1423c03890 Incidental genericity
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@297 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-10-03 21:26:25 +00:00
Mike Thomas 37b5e58961 If a MultiTileSprite overlaps with another item, take their render priorities into account.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@290 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-08-30 18:50:16 +00:00
Mike Thomas 95c36c22a2 Explanatory comment.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@287 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-08-22 22:26:36 +00:00
Mike Thomas b560a045cd Add ability for a sprite to specify that it resides in a rectangular region of tiles rather than assuming all sprites only occupy one tile.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@286 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-08-22 22:24:54 +00:00
Charlie Groves 205d57a7fe Allow TileSetRuleSets to specify a custom tileset tag name, and use that to allow UniformTileSets as <uniformTileset> in addition to the existing SwissArmyTileSets as <tileset> in the bundle tasks.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@281 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-08-02 23:18:16 +00:00
Dave Hoover 717dc79c02 Tabs -> spaces
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@268 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-06-26 00:07:47 +00:00
Michael Bayne b6f5317ad2 More header patrol.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@158 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-02-24 00:38:17 +00:00
Michael Bayne 12f8cabd90 Config -> PrefsConfig where appropriate.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@125 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-01-31 00:49:05 +00:00
Dave Hoover 120e9c0db9 Actually substitute keywords (these files are chock full of stale $Id$ tags)
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@119 ed5b42cb-e716-0410-a449-f6a68f950b19
2007-01-24 00:22:12 +00:00
Dave Hoover 11f82ff097 Add hooks so that other fringers can muck around with tiles to
do art swapish stuff.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@93 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-12-13 21:53:10 +00:00
Michael Bayne db91a42b05 More juicy fallthrough bug finding.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@65 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-10-26 23:09:43 +00:00
Mark Johnson 5376be6a88 What's everyone's favourite kind of safety?
Type Safety!!


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@19 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-07-22 00:35:05 +00:00
Ray Greenwell 005043bf6c Handle CloneNotSupportedException in a standard and most-correct way.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@17 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-07-13 18:08:03 +00:00
Michael Bayne c2117ee86d Behold, Nenya, Ring of Water and repository for our media and animation related
goodies, both Java 2D and LWJGL/JME 3D.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@1 ed5b42cb-e716-0410-a449-f6a68f950b19
2006-06-23 18:07:28 +00:00