Start with no alpha so getting a paint before we're ticked doesn't blow up
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@495 ed5b42cb-e716-0410-a449-f6a68f950b19
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@@ -203,7 +203,7 @@ public class GleamAnimation extends Animation
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protected int _downmillis;
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protected int _maxAlpha = 750;
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protected int _minAlpha;
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protected int _alpha = -1;
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protected int _alpha;
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protected long _lastUpdate;
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protected int _millisBetweenUpdates;
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}
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