And now suddenly it's back to 160x120.

Fuck me!


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@750 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Ray Greenwell
2009-01-09 01:28:53 +00:00
parent ee4c68c757
commit a0204eb35b
@@ -126,7 +126,7 @@ public class CameraSnapshotter extends Sprite
// this code is specifically saying: "fuck up the scale", so if Adobe fixes their
// bug in the future, this will cause broken behavior.
_bitmap.bitmapData.draw(_video,
new Matrix(_camera.width / 320, 0, 0, _camera.height / 240));
new Matrix(_camera.width / 160, 0, 0, _camera.height / 120));
// com.threerings.util.Log.testing("Camera stuff",
// "camera.width", _camera.width, "camera.height", _camera.height,
// "video.width", _video.width, "video.height", _video.height,