Go back to hacking a hacky scale when snapshotting the video control.
git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@477 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
@@ -9,6 +9,8 @@ import flash.display.Sprite;
|
||||
|
||||
import flash.events.StatusEvent;
|
||||
|
||||
import flash.geom.Matrix;
|
||||
|
||||
import flash.media.Camera;
|
||||
import flash.media.Video;
|
||||
|
||||
@@ -117,7 +119,14 @@ public class CameraSnapshotter extends Sprite
|
||||
return; // throw exception?
|
||||
}
|
||||
|
||||
_bitmap.bitmapData.draw(_video);
|
||||
// NOTE: we specify a matrix to scale the video, because no matter what size it really
|
||||
// is, it will usually snapshot as if it were at the smallest size. STRANGE.
|
||||
// Note that this stupid hack doesn't always work, but it mostly works, and it's better
|
||||
// than leaving everything alone, which mostly didn't work. But then again,
|
||||
// this code is specifically saying: "fuck up the scale", so if Adobe fixes their
|
||||
// bug in the future, this will cause broken behavior.
|
||||
_bitmap.bitmapData.draw(_video,
|
||||
new Matrix(_camera.width / 160, 0, 0, _camera.height / 120));
|
||||
|
||||
if (_video.parent != null) {
|
||||
removeChild(_video);
|
||||
|
||||
Reference in New Issue
Block a user