Widened and genericized

git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@528 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Charlie Groves
2008-06-06 21:16:45 +00:00
parent 7d613a999a
commit 70ef6a644a
@@ -21,40 +21,37 @@
package com.threerings.media.tile;
import java.lang.ref.SoftReference;
import static com.threerings.media.Log.log;
import java.util.HashMap;
import java.lang.ref.SoftReference;
import java.util.Map;
import com.google.common.collect.Maps;
import com.samskivert.io.PersistenceException;
import com.threerings.media.image.ImageManager;
import static com.threerings.media.Log.log;
/**
* The tile manager provides a simplified interface for retrieving and
* caching tiles. Tiles can be loaded in two different ways. An
* application can load a tileset by hand, specifying the path to the
* tileset image and all of the tileset metadata necessary for extracting
* the image tiles, or it can provide a tileset repository which loads up
* tilesets using whatever repository mechanism is implemented by the
* supplied repository. In the latter case, tilesets are loaded by a
* unique identifier.
*
* <p> Loading tilesets by hand is intended for things like toolbar icons
* or games with a single set of tiles (think Stratego, for example).
* Loading tilesets from a repository supports games with vast numbers of
* tiles to which more tiles may be added on the fly (think the tiles for
* an isometric-display graphical MUD).
* The tile manager provides a simplified interface for retrieving and caching tiles. Tiles can be
* loaded in two different ways. An application can load a tileset by hand, specifying the path to
* the tileset image and all of the tileset metadata necessary for extracting the image tiles, or
* it can provide a tileset repository which loads up tilesets using whatever repository mechanism
* is implemented by the supplied repository. In the latter case, tilesets are loaded by a unique
* identifier.
*
* <p> Loading tilesets by hand is intended for things like toolbar icons or games with a single
* set of tiles (think Stratego, for example). Loading tilesets from a repository supports games
* with vast numbers of tiles to which more tiles may be added on the fly (think the tiles for an
* isometric-display graphical MUD).
*/
public class TileManager
{
/**
* Creates a tile manager and provides it with a reference to the
* image manager from which it will load tileset images.
*
* @param imgr the image manager via which the tile manager will
* decode and cache images.
* Creates a tile manager and provides it with a reference to the image manager from which it
* will load tileset images.
*
* @param imgr the image manager via which the tile manager will decode and cache images.
*/
public TileManager (ImageManager imgr)
{
@@ -63,8 +60,7 @@ public class TileManager
}
/**
* Loads up a tileset from the specified image with the specified
* metadata parameters.
* Loads up a tileset from the specified image with the specified metadata parameters.
*/
public UniformTileSet loadTileSet (String imgPath, int width, int height)
{
@@ -72,14 +68,12 @@ public class TileManager
}
/**
* Loads up a tileset from the specified image (located in the
* specified resource set) with the specified metadata parameters.
* Loads up a tileset from the specified image (located in the specified resource set) with
* the specified metadata parameters.
*/
public UniformTileSet loadTileSet (
String rset, String imgPath, int width, int height)
public UniformTileSet loadTileSet (String rset, String imgPath, int width, int height)
{
return loadTileSet(
getImageProvider(rset), rset, imgPath, width, height);
return loadTileSet(getImageProvider(rset), rset, imgPath, width, height);
}
/**
@@ -88,8 +82,7 @@ public class TileManager
ImageProvider improv, String improvKey, String imgPath,
int width, int height)
{
UniformTileSet uts = loadCachedTileSet(
improvKey, imgPath, width, height);
UniformTileSet uts = loadCachedTileSet(improvKey, imgPath, width, height);
uts.setImageProvider(improv);
return uts;
}
@@ -106,20 +99,19 @@ public class TileManager
/**
* Used to load and cache tilesets loaded via {@link #loadTileSet}.
*/
protected UniformTileSet loadCachedTileSet (
String bundle, String imgPath, int width, int height)
protected UniformTileSet loadCachedTileSet (String bundle, String imgPath, int width,
int height)
{
String key = bundle + "::" + imgPath;
SoftReference ref = (SoftReference) _handcache.get(key);
UniformTileSet uts = (ref == null) ? null
: (UniformTileSet) ref.get();
SoftReference<UniformTileSet> ref = _handcache.get(key);
UniformTileSet uts = (ref == null) ? null : ref.get();
if (uts == null) {
uts = new UniformTileSet();
uts.setImageProvider(_defaultProvider);
uts.setImagePath(imgPath);
uts.setWidth(width);
uts.setHeight(height);
_handcache.put(key, new SoftReference(uts));
_handcache.put(key, new SoftReference<UniformTileSet>(uts));
}
return uts;
}
@@ -129,12 +121,12 @@ public class TileManager
*/
public void clearCache ()
{
_handcache = new HashMap();
_handcache = Maps.newHashMap();
}
/**
* Sets the tileset repository that will be used by the tile manager
* when tiles are requested by tileset id.
* Sets the tileset repository that will be used by the tile manager when tiles are requested
* by tileset id.
*/
public void setTileSetRepository (TileSetRepository setrep)
{
@@ -150,15 +142,13 @@ public class TileManager
}
/**
* Returns the tileset with the specified id. Tilesets are fetched
* from the tileset repository supplied via {@link
* #setTileSetRepository}, and are subsequently cached.
*
* Returns the tileset with the specified id. Tilesets are fetched from the tileset repository
* supplied via {@link #setTileSetRepository}, and are subsequently cached.
*
* @param tileSetId the unique identifier for the desired tileset.
*
* @exception NoSuchTileSetException thrown if no tileset exists with
* the specified id or if an underlying error occurs with the tileset
* repository's persistence mechanism.
*
* @exception NoSuchTileSetException thrown if no tileset exists with the specified id or if
* an underlying error occurs with the tileset repository's persistence mechanism.
*/
public TileSet getTileSet (int tileSetId)
throws NoSuchTileSetException
@@ -171,17 +161,16 @@ public class TileManager
try {
return _setrep.getTileSet(tileSetId);
} catch (PersistenceException pe) {
log.warning("Failure loading tileset [id=" + tileSetId +
", error=" + pe + "].");
log.warning("Failure loading tileset", "id", tileSetId, "error", pe);
throw new NoSuchTileSetException(tileSetId);
}
}
/**
* Returns the tileset with the specified name.
*
* @throws NoSuchTileSetException if no tileset with the specified
* name is available via our configured tile set repository.
*
* @throws NoSuchTileSetException if no tileset with the specified name is available via our
* configured tile set repository.
*/
public TileSet getTileSet (String name)
throws NoSuchTileSetException
@@ -194,45 +183,40 @@ public class TileManager
try {
return _setrep.getTileSet(name);
} catch (PersistenceException pe) {
log.warning("Failure loading tileset [name=" + name +
", error=" + pe + "].");
log.warning("Failure loading tileset", "name", name, "error", pe);
throw new NoSuchTileSetException(name);
}
}
/**
* Returns the {@link Tile} object with the specified fully qualified
* tile id.
*
* Returns the {@link Tile} object with the specified fully qualified tile id.
*
* @see TileUtil#getFQTileId
*/
public Tile getTile (int fqTileId)
throws NoSuchTileSetException
{
return getTile(TileUtil.getTileSetId(fqTileId),
TileUtil.getTileIndex(fqTileId), null);
return getTile(TileUtil.getTileSetId(fqTileId), TileUtil.getTileIndex(fqTileId), null);
}
/**
* Returns the {@link Tile} object with the specified fully qualified
* tile id. The supplied colorizer will be used to recolor the tile.
*
* Returns the {@link Tile} object with the specified fully qualified tile id. The supplied
* colorizer will be used to recolor the tile.
*
* @see TileUtil#getFQTileId
*/
public Tile getTile (int fqTileId, TileSet.Colorizer rizer)
throws NoSuchTileSetException
{
return getTile(TileUtil.getTileSetId(fqTileId),
TileUtil.getTileIndex(fqTileId), rizer);
return getTile(TileUtil.getTileSetId(fqTileId), TileUtil.getTileIndex(fqTileId), rizer);
}
/**
* Returns the {@link Tile} object from the specified tileset at the
* specified index.
*
* Returns the {@link Tile} object from the specified tileset at the specified index.
*
* @param tileSetId the tileset id.
* @param tileIndex the index of the tile to be retrieved.
*
*
* @return the tile object.
*/
public Tile getTile (int tileSetId, int tileIndex, TileSet.Colorizer rizer)
@@ -246,7 +230,7 @@ public class TileManager
protected ImageManager _imgr;
/** A cache of tilesets that have been loaded by hand. */
protected HashMap _handcache = new HashMap();
protected Map<String, SoftReference<UniformTileSet>> _handcache = Maps.newHashMap();
/** The tile set repository. */
protected TileSetRepository _setrep;