Specify the default repeat type as a parameter; model animations should
not loop by default. git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@138 ed5b42cb-e716-0410-a449-f6a68f950b19
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@@ -55,7 +55,8 @@ public class TextureAnimator extends TextureController
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_frameHeight = Float.valueOf(props.getProperty("frame_height", "0.5"));
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_frameCount = Integer.valueOf(props.getProperty("frame_count", "4"));
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_frameRate = Float.valueOf(props.getProperty("frame_rate", "1"));
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_repeatType = JmeUtil.parseRepeatType(props.getProperty("repeat_type"));
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_repeatType = JmeUtil.parseRepeatType(props.getProperty("repeat_type"),
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Controller.RT_WRAP);
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}
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// documentation inherited
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@@ -145,7 +145,8 @@ public class AnimationDef
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// create and configure the animation
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Model.Animation anim = new Model.Animation();
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anim.frameRate = frameRate;
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anim.repeatType = JmeUtil.parseRepeatType(props.getProperty("repeat_type"));
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anim.repeatType = JmeUtil.parseRepeatType(props.getProperty("repeat_type"),
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Controller.RT_CLAMP);
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// collect all transforms
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anim.transformTargets = targets.toArray(new Spatial[targets.size()]);
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@@ -109,19 +109,20 @@ public class JmeUtil
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/**
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* Attempts to parse a string describing one of the repeat types defined in {@link Controller}:
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* "clamp", "cycle", or "wrap". Will return {@link Controller#RT_WRAP} if the type is
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* "clamp", "cycle", or "wrap". Will return the specified default if the type is
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* <code>null</code> or invalid.
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*/
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public static int parseRepeatType (String type)
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public static int parseRepeatType (String type, int defaultType)
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{
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if ("clamp".equals(type)) {
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return Controller.RT_CLAMP;
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} else if ("cycle".equals(type)) {
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return Controller.RT_CYCLE;
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}
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if (type != null && !"wrap".equals(type)) {
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} else if ("wrap".equals(type)) {
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return Controller.RT_WRAP;
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} else if (type != null) {
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Log.warning("Invalid repeat type [type=" + type + "].");
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}
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return Controller.RT_WRAP;
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return defaultType;
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}
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}
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