I think we used to do this way back, let's try it again.

Smooth our bitmaps.


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@745 ed5b42cb-e716-0410-a449-f6a68f950b19
This commit is contained in:
Ray Greenwell
2008-12-17 01:37:31 +00:00
parent dc06c617a1
commit 2d0070a940
@@ -600,10 +600,14 @@ public class MediaContainer extends Sprite
var info :LoaderInfo = (event.target as LoaderInfo);
removeListeners(info);
// trace("Loading complete: " + info.url +
// ", childAllowsParent=" + info.childAllowsParent +
// ", parentAllowsChild=" + info.parentAllowsChild +
// ", sameDomain=" + info.sameDomain);
// attempt to make bitmaps look good
try {
if (info.loader.content is Bitmap) {
Bitmap(info.loader.content).smoothing = true;
}
} catch (err :Error) {
// cope
}
updateContentDimensions(info.width, info.height);
updateLoadingProgress(1, 1);