Clamping is a useful abstraction, and easy to slip up on.

Maybe more math idioms will end up in here as well?


git-svn-id: svn+ssh://src.earth.threerings.net/nenya/trunk@257 ed5b42cb-e716-0410-a449-f6a68f950b19
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Robert Zubeck
2007-06-12 01:39:29 +00:00
parent 7ca448a91e
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//
// $Id$
//
// Nenya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/nenya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.flash {
/**
* Collection of math utility functions.
*/
public class MathUtil
{
/**
* Returns the value of n clamped to be within the range [min, max].
*/
public static function clamp (n :Number, min :Number, max :Number) :Number
{
return Math.min(Math.max(n, min), max);
}
}
}