Files
narya/src/as/com/threerings/util/WeakReference.as
T
Michael Bayne 6e9077780c Added/updated source headers.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5829 542714f4-19e9-0310-aa3c-eee0fc999fb1
2009-06-20 21:09:34 +00:00

55 lines
1.6 KiB
ActionScript

//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.util {
import flash.utils.Dictionary;
/**
* A weak reference. At some point in the future the referent might not be available
* anymore.
*/
public class WeakReference
{
/**
* No, you cannot store undefined here.
*/
public function WeakReference (referant :Object)
{
_ref[referant] = true;
}
/**
* Return the referant, or undefined if it's been collected.
*/
public function get () :*
{
for (var k :* in _ref) {
return k;
}
return undefined;
}
/** The only way to have a weak reference in actionscript. */
protected var _ref :Dictionary = new Dictionary(true);
}
}