// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.util { import flash.utils.Dictionary; /** * A weak reference. At some point in the future the referent might not be available * anymore. */ public class WeakReference { /** * No, you cannot store undefined here. */ public function WeakReference (referant :Object) { _ref[referant] = true; } /** * Return the referant, or undefined if it's been collected. */ public function get () :* { for (var k :* in _ref) { return k; } return undefined; } /** The only way to have a weak reference in actionscript. */ protected var _ref :Dictionary = new Dictionary(true); } }