b7ca8f50f4
between deformed meshes) and flipbook style (simple switch between deformed meshes) in addition to skin style (meshes deformed in real time). Currently, the resolution is the same as the animation frame rate. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4176 542714f4-19e9-0310-aa3c-eee0fc999fb1
42 lines
875 B
Properties
42 lines
875 B
Properties
#
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# $Id$
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#
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# Translation strings for ModelViewer messages.
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m.title = Three Rings Model Viewer
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m.file_menu = File
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m.file_load = Load Model...
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m.file_quit = Quit
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m.view_menu = View
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m.view_wireframe = Wireframe
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m.view_pivots = Show Pivots
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m.view_bounds = Show Bounds
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m.view_normals = Show Normals
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m.view_light = Rotate Light...
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m.animation_mode = Animation Mode
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m.mode_flipbook = Flipbook
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m.mode_morph = Morph
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m.mode_skin = Skin
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m.load_title = Select Model to Load
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m.load_filter = Model Files (*.properties, *.dat)
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m.anim_select = Animations:
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m.anim_start = Start
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m.anim_stop = Stop
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m.anim_speed = Speed:
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m.compiling_model = Compiling {0}...
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m.loading_model = Loading {0}...
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m.loaded_model = Loaded {0}
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m.load_error = Error loading {0}: {1}
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m.invalid_type = Invalid file type.
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m.rotate_light = Rotate Light
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m.azimuth = Azimuth:
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m.elevation = Elevation:
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m.close = Close
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