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between deformed meshes) and flipbook style (simple switch between deformed meshes) in addition to skin style (meshes deformed in real time). Currently, the resolution is the same as the animation frame rate. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4176 542714f4-19e9-0310-aa3c-eee0fc999fb1