Michael Bayne ded2a44c28 No longer check for on-screen paths here, we'll leave that to Yohoho!, but
we do allow derived classes to dictate whether or not unresolved tiles are
passable. Additionally, we sanity check the number of nodes searched when
computing paths.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2581 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-05-16 00:49:16 +00:00
S
Description
Distributed application framework, good for MMOGs
24 MiB
Languages
Java 69.1%
ActionScript 26.6%
C++ 3.1%
Go Template 0.8%
HTML 0.2%
Other 0.1%