Michael Bayne b3619774c3 Use setStateImmediate() when ending the game so that other game manager
code doesn't have to do something like that itself to prevent code from
being inadvertently executed after the game has been ended.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1002 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-02-15 03:42:32 +00:00
2002-02-09 00:10:19 +00:00
2002-01-16 04:15:45 +00:00
2002-01-15 18:22:03 +00:00
2002-02-14 01:13:35 +00:00
S
Description
Distributed application framework, good for MMOGs
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