Michael Bayne a6f57205d7 Make sure we stop the drop sprite from dropping at high velocity when we
suspend the puzzle. Also added some logging to debug the occasional
obscure situation where the puzzle is suspended at just the right time to
prevent the drop block from properly starting up again when we resume.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3057 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-07-10 05:18:59 +00:00
2004-06-19 06:52:40 +00:00
S
Description
Distributed application framework, good for MMOGs
24 MiB
Languages
Java 69.1%
ActionScript 26.6%
C++ 3.1%
Go Template 0.8%
HTML 0.2%
Other 0.1%