Michael Bayne 8d41371457 Added getProjectedIsoDirection() for obtaining the isometric direction
between two screen coordinates. The screen coordinates are "projected"
into isometric space and the vector between them is calculated (except we
don't actually do the projection because we can tell just by looking at
the points what the projected orientation will be).


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1257 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-04-16 17:20:09 +00:00
2002-01-15 18:22:03 +00:00
S
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Distributed application framework, good for MMOGs
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