8a43bd0e23ad35aa90d0ffef1bdfb9b2a3c10b26
particular orientation; additionally, all frames for a particular orientation are generated immediately which is not much overhead once the source tileset images are available and is an arguably better approach for everything except walking where you might change orientations without actually using all of the frames in a particular orientations animation sequence; lowered action cache size to 1 meg now that it actually reflects reality. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2195 542714f4-19e9-0310-aa3c-eee0fc999fb1
Description
Distributed application framework, good for MMOGs
Languages
Java
69.1%
ActionScript
26.6%
C++
3.1%
Go Template
0.8%
HTML
0.2%
Other
0.1%