805ef99374
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5889 542714f4-19e9-0310-aa3c-eee0fc999fb1
160 lines
5.1 KiB
ActionScript
160 lines
5.1 KiB
ActionScript
//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.io {
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import flash.utils.ByteArray;
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import flash.utils.Dictionary;
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import com.threerings.util.ClassUtil;
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import com.threerings.util.Enum;
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import com.threerings.util.env.Environment;
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import com.threerings.io.streamers.ArrayStreamer;
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import com.threerings.io.streamers.ByteStreamer;
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import com.threerings.io.streamers.ByteArrayStreamer;
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import com.threerings.io.streamers.EnumStreamer;
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import com.threerings.io.streamers.FloatStreamer;
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import com.threerings.io.streamers.IntegerStreamer;
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import com.threerings.io.streamers.LongStreamer;
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import com.threerings.io.streamers.NumberStreamer;
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import com.threerings.io.streamers.StringStreamer;
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public class Streamer
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{
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public static function getStreamer (obj :Object) :Streamer
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{
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var jname :String;
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if (obj is TypedArray) {
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jname = TypedArray(obj).getJavaType();
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} else {
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jname = Translations.getToServer(ClassUtil.getClassName(obj));
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}
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return getStreamerByJavaName(jname);
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}
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public static function getStreamerByJavaName (jname :String) :Streamer
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{
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initStreamers();
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// unstream lists as simple arrays
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if (jname == "java.util.List" || jname == "java.util.ArrayList") {
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jname = "[Ljava.lang.Object;";
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}
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// see if we have a streamer for it
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var streamer :Streamer = _byJName[jname] as Streamer;
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if (streamer != null) {
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return streamer;
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}
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// see if it's an array that we unstream using an ArrayStreamer
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if (jname.charAt(0) === "[") {
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streamer = new ArrayStreamer(jname);
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} else {
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// otherwise see if it represents a Streamable
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// usually this is called from ObjectInputStream, but when it's called from
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// ObjectOutputStream it's a bit annoying, because we started with a class/object.
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// But: the code is smaller, so that wins
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var clazz :Class = ClassUtil.getClassByName(Translations.getFromServer(jname));
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if (Environment.isAssignableAs(Enum, clazz)) {
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streamer = new EnumStreamer(clazz, jname);
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} else if (Environment.isAssignableAs(Streamable, clazz)) {
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streamer = new Streamer(clazz, jname);
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} else {
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return null;
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}
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}
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// add the good new streamer
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registerStreamer(streamer);
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return streamer;
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}
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/** This should be a protected constructor. */
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public function Streamer (targ :Class, jname :String = null)
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//throws IOError
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{
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_target = targ;
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_jname = (jname != null) ? jname : Translations.getToServer(ClassUtil.getClassName(targ));
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}
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/**
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* Return the String to use to identify the class that we're streaming.
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*/
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public function getJavaClassName () :String
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{
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return _jname;
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}
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public function writeObject (obj :Object, out :ObjectOutputStream) :void
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//throws IOError
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{
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(obj as Streamable).writeObject(out);
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}
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public function createObject (ins :ObjectInputStream) :Object
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//throws IOError
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{
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// actionscript is so fucked up
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return new _target();
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}
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public function readObject (obj :Object, ins :ObjectInputStream) :void
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//throws IOError
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{
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(obj as Streamable).readObject(ins);
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}
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protected static function registerStreamer (st :Streamer) :void
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{
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_byJName[st.getJavaClassName()] = st;
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}
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/**
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* Initialize our streamers. This cannot simply be done statically
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* because we cannot instantiate a subclass when this class is still
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* being created. Fucking actionscript.
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*/
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private static function initStreamers () :void
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{
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if (_byJName != null) {
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return;
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}
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_byJName = new Dictionary();
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for each (var c :Class in
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[ StringStreamer, NumberStreamer, ByteStreamer, IntegerStreamer, LongStreamer,
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FloatStreamer, ArrayStreamer, ByteArrayStreamer ]) {
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registerStreamer(Streamer(new c()));
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}
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}
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protected var _target :Class;
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protected var _jname :String;
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protected static var _byJName :Dictionary;
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}
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}
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