// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.io { import flash.utils.ByteArray; import flash.utils.Dictionary; import com.threerings.util.ClassUtil; import com.threerings.util.Enum; import com.threerings.util.env.Environment; import com.threerings.io.streamers.ArrayStreamer; import com.threerings.io.streamers.ByteStreamer; import com.threerings.io.streamers.ByteArrayStreamer; import com.threerings.io.streamers.EnumStreamer; import com.threerings.io.streamers.FloatStreamer; import com.threerings.io.streamers.IntegerStreamer; import com.threerings.io.streamers.LongStreamer; import com.threerings.io.streamers.NumberStreamer; import com.threerings.io.streamers.StringStreamer; public class Streamer { public static function getStreamer (obj :Object) :Streamer { var jname :String; if (obj is TypedArray) { jname = TypedArray(obj).getJavaType(); } else { jname = Translations.getToServer(ClassUtil.getClassName(obj)); } return getStreamerByJavaName(jname); } public static function getStreamerByJavaName (jname :String) :Streamer { initStreamers(); // unstream lists as simple arrays if (jname == "java.util.List" || jname == "java.util.ArrayList") { jname = "[Ljava.lang.Object;"; } // see if we have a streamer for it var streamer :Streamer = _byJName[jname] as Streamer; if (streamer != null) { return streamer; } // see if it's an array that we unstream using an ArrayStreamer if (jname.charAt(0) === "[") { streamer = new ArrayStreamer(jname); } else { // otherwise see if it represents a Streamable // usually this is called from ObjectInputStream, but when it's called from // ObjectOutputStream it's a bit annoying, because we started with a class/object. // But: the code is smaller, so that wins var clazz :Class = ClassUtil.getClassByName(Translations.getFromServer(jname)); if (Environment.isAssignableAs(Enum, clazz)) { streamer = new EnumStreamer(clazz, jname); } else if (Environment.isAssignableAs(Streamable, clazz)) { streamer = new Streamer(clazz, jname); } else { return null; } } // add the good new streamer registerStreamer(streamer); return streamer; } /** This should be a protected constructor. */ public function Streamer (targ :Class, jname :String = null) //throws IOError { _target = targ; _jname = (jname != null) ? jname : Translations.getToServer(ClassUtil.getClassName(targ)); } /** * Return the String to use to identify the class that we're streaming. */ public function getJavaClassName () :String { return _jname; } public function writeObject (obj :Object, out :ObjectOutputStream) :void //throws IOError { (obj as Streamable).writeObject(out); } public function createObject (ins :ObjectInputStream) :Object //throws IOError { // actionscript is so fucked up return new _target(); } public function readObject (obj :Object, ins :ObjectInputStream) :void //throws IOError { (obj as Streamable).readObject(ins); } protected static function registerStreamer (st :Streamer) :void { _byJName[st.getJavaClassName()] = st; } /** * Initialize our streamers. This cannot simply be done statically * because we cannot instantiate a subclass when this class is still * being created. Fucking actionscript. */ private static function initStreamers () :void { if (_byJName != null) { return; } _byJName = new Dictionary(); for each (var c :Class in [ StringStreamer, NumberStreamer, ByteStreamer, IntegerStreamer, LongStreamer, FloatStreamer, ArrayStreamer, ByteArrayStreamer ]) { registerStreamer(Streamer(new c())); } } protected var _target :Class; protected var _jname :String; protected static var _byJName :Dictionary; } }