Michael Bayne 732c0aab41 Modified clock synchronization approach slightly so that we allow 5
seconds to pass in between ping/pong latency samples. Additionally, we
resync the clock every 10 minutes.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2748 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-08-08 20:20:39 +00:00
S
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Distributed application framework, good for MMOGs
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