5bd90aa797
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3726 542714f4-19e9-0310-aa3c-eee0fc999fb1
60 lines
1.8 KiB
Java
60 lines
1.8 KiB
Java
//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.micasa.lobby;
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import com.threerings.io.SimpleStreamableObject;
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/**
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* A simple class for keeping track of information for each lobby in
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* operation on the server.
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*/
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public class Lobby extends SimpleStreamableObject
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{
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/** The object id of the lobby place object. */
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public int placeOid;
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/** The universal game identifier string for the game matchmade by
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* this lobby. */
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public String gameIdent;
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/** The human readable name of the lobby. */
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public String name;
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/**
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* Constructs a lobby record and initializes it with the specified
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* values.
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*/
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public Lobby (int placeOid, String gameIdent, String name)
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{
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this.placeOid = placeOid;
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this.gameIdent = gameIdent;
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this.name = name;
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}
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/**
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* Constructs a blank lobby record suitable for unserialization.
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*/
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public Lobby ()
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{
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}
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}
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