Files
narya/src/java/com/threerings/puzzle/server/PuzzleGameProvider.java
T
Michael Bayne a9720fd905 LGPLed the library. Hello world.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3099 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-27 02:21:06 +00:00

48 lines
1.8 KiB
Java

//
// $Id: PuzzleGameProvider.java,v 1.2 2004/08/27 02:20:32 mdb Exp $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.puzzle.server;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.server.InvocationProvider;
import com.threerings.puzzle.client.PuzzleGameService;
import com.threerings.puzzle.data.Board;
/**
* Handles the server side of the puzzle game services.
*/
public interface PuzzleGameProvider extends InvocationProvider
{
/**
* Called when the client has sent a {@link
* PuzzleGameService#updateProgress} service request.
*/
public void updateProgress (ClientObject caller, int roundId, int[] events);
/**
* Called when the client has sent a {@link
* PuzzleGameService#updateProgressSync} service request.
*/
public void updateProgressSync (
ClientObject caller, int roundId, int[] events, Board[] states);
}