Michael Bayne 5373597143 Removed caching of tile coordinates as it was too fragile. It is easy to
forget to update a sprite's tile coordinates when updating its screen
coordinates and only TilePath could be used for sprites in the view and
generally a huge pain was incurred to avoid what isn't very expensive
which is to calculate a sprite's tile coordinates from its screen
coordinates when that sprite is involved in a repaint.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2029 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-12-05 23:06:30 +00:00
2002-11-18 19:59:19 +00:00
S
Description
Distributed application framework, good for MMOGs
24 MiB
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