37a1167fb5705b1a959227c06b06fb40ab6fd895
around arrays of multi-frame images but instead pass around one object that knows how to render any action frame in any orientation. This apparently fixed some horrible bug that we had introduced in doing JITC and now the whole thing is super fast, just like I always thought it would be. Once we introduce trimmed images, it will blaze! git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1336 542714f4-19e9-0310-aa3c-eee0fc999fb1
Description
Distributed application framework, good for MMOGs
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