Files
narya/src/java/com/threerings/presents/server/ClientFactory.java
T
Michael Bayne 33a758dfce The basis of cluster support for Presents servers. All servers in a cluster
make connections to other servers in the cluster and can exchange events (in a
limited fashion).

This is different than Liz's project wherein servers share an oid space and one
can interchangably work with distributed objects from any server. This package
provides a means by which certain services (by default, presence and chat) can
be communicated between servers to allow communication between players
scattered around a bunch of otherwise independent server instances.

This is less general purpose but also less likely to encourage people to write
code that tightly couples multiple servers and then falls over because it
generates gobs of network traffic as events are flung willy nilly behind the
scenes.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4238 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-07-01 00:19:59 +00:00

56 lines
1.9 KiB
Java

//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.server;
import com.threerings.util.Name;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.net.AuthRequest;
/**
* Used to create a {@link PresentsClient} instance to manage an authenticated
* client.
*/
public interface ClientFactory
{
/** The default client factory. */
public static ClientFactory DEFAULT = new ClientFactory () {
public PresentsClient createClient (AuthRequest areq) {
return new PresentsClient();
}
public ClientResolver createClientResolver (Name username) {
return new ClientResolver();
}
};
/**
* Creates an uninitialized client instance for the client that has
* authenticated using the supplied request.
*/
public PresentsClient createClient (AuthRequest areq);
/**
* Requests a resolver for the client identified by the specified username.
*/
public ClientResolver createClientResolver (Name username);
}