Walter Korman 21c599cd0a Revamped the player array in the game object to allow sparse player arrays
that may have one or more null player entries so that party games can
create their game with the maximum number of players they support and can
use the player index as the player's "seat".  Simplified some of the
jockeying we had to do when adding and removing players.  Complexified
some of the turn game management in order to deal properly with the sparse
player arrays.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1802 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-10-15 23:07:23 +00:00
2002-09-20 00:55:01 +00:00
2002-07-17 18:11:14 +00:00
S
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Distributed application framework, good for MMOGs
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