19831db930
This was residual from the initial conversion from Java, but I don't think it's very necessary on the flash side, and Zell is working to decouple the presents layer from flash-player specific classes and events like ENTER_FRAME. So now we just process everything immediately. I did some tests, it seems that the flash player dispatches ENTER_FRAME, then it dispatches any network events, then the frame is rendered. So our old way of doing things was pointlessly git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5015 542714f4-19e9-0310-aa3c-eee0fc999fb1
437 lines
15 KiB
ActionScript
437 lines
15 KiB
ActionScript
//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.client {
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import flash.events.Event;
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import flash.events.TimerEvent;
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import flash.utils.Timer;
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import flash.utils.getTimer; // function import
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import com.threerings.util.ClassUtil;
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import com.threerings.util.HashMap;
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import com.threerings.util.Log;
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import com.threerings.presents.dobj.CompoundEvent;
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import com.threerings.presents.dobj.DEvent;
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import com.threerings.presents.dobj.DObject;
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import com.threerings.presents.dobj.DObjectManager;
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import com.threerings.presents.dobj.ObjectAccessError;
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import com.threerings.presents.dobj.ObjectDestroyedEvent;
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import com.threerings.presents.dobj.Subscriber;
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import com.threerings.presents.net.BootstrapNotification;
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import com.threerings.presents.net.EventNotification;
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import com.threerings.presents.net.DownstreamMessage;
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import com.threerings.presents.net.FailureResponse;
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import com.threerings.presents.net.ForwardEventRequest;
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import com.threerings.presents.net.ObjectResponse;
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import com.threerings.presents.net.PongResponse;
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import com.threerings.presents.net.SubscribeRequest;
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import com.threerings.presents.net.UnsubscribeRequest;
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import com.threerings.presents.net.UnsubscribeResponse;
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/**
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* The client distributed object manager manages a set of proxy objects
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* which mirror the distributed objects maintained on the server.
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* Requests for modifications, etc. are forwarded to the server and events
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* are dispatched from the server to this client for objects to which this
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* client is subscribed.
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*/
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public class ClientDObjectMgr
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implements DObjectManager
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{
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private static const log :Log = Log.getLog(ClientDObjectMgr);
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/**
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* Constructs a client distributed object manager.
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*
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* @param comm a communicator instance by which it can communicate
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* with the server.
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* @param client a reference to the client that is managing this whole
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* communications and event dispatch business.
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*/
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public function ClientDObjectMgr (comm :Communicator, client :Client)
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{
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_comm = comm;
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_client = client;
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// register a flush interval
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_flushInterval = new Timer(FLUSH_INTERVAL);
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_flushInterval.addEventListener(TimerEvent.TIMER, flushObjects);
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_flushInterval.start();
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}
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// documentation inherited from interface DObjectManager
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public function isManager (object :DObject) :Boolean
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{
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// we are never authoritative in the present implementation
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return false;
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}
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// inherit documentation from the interface DObjectManager
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public function subscribeToObject (oid :int, target :Subscriber) :void
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{
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if (oid <= 0) {
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target.requestFailed(oid, new ObjectAccessError("Invalid oid " + oid + "."));
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} else {
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doSubscribe(oid, target);
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}
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}
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// inherit documentation from the interface DObjectManager
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public function unsubscribeFromObject (oid :int, target :Subscriber) :void
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{
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doUnsubscribe(oid, target);
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}
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// inherit documentation from the interface
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public function postEvent (event :DEvent) :void
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{
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// send a forward event request to the server
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_comm.postMessage(new ForwardEventRequest(event));
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}
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// inherit documentation from the interface
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public function removedLastSubscriber (
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obj :DObject, deathWish :Boolean) :void
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{
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// if this object has a registered flush delay, don't can it just
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// yet, just slip it onto the flush queue
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for each (var dclass :Class in _delays.keys()) {
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if (obj is dclass) {
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var expire :Number = getTimer() + Number(_delays.get(dclass));
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_flushes.put(obj.getOid(), new FlushRecord(obj, expire));
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// log.info("Flushing " + obj.getOid() + " at " +
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// new java.util.Date(expire));
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return;
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}
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}
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// if we didn't find a delay registration, flush immediately
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flushObject(obj);
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}
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/**
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* Registers an object flush delay.
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*
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* @see Client#registerFlushDelay
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*/
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public function registerFlushDelay (objclass :Class, delay :Number) :void
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{
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_delays.put(objclass, delay);
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}
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/**
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* Called by the communicator when a downstream message arrives from
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* the network layer. We queue it up for processing and request some
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* processing time on the main thread.
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*/
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public function processMessage (msg :DownstreamMessage) :void
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{
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// do the proper thing depending on the object
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if (msg is EventNotification) {
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var evt :DEvent = (msg as EventNotification).getEvent();
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// log.info("Dispatch event: " + evt);
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dispatchEvent(evt);
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} else if (msg is BootstrapNotification) {
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_client.gotBootstrap((msg as BootstrapNotification).getData(), this);
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} else if (msg is ObjectResponse) {
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registerObjectAndNotify((msg as ObjectResponse).getObject());
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} else if (msg is UnsubscribeResponse) {
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var oid :int = (msg as UnsubscribeResponse).getOid();
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if (_dead.remove(oid) == null) {
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log.warning("Received unsub ACK from unknown object [oid=" + oid + "].");
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}
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} else if (msg is FailureResponse) {
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notifyFailure((msg as FailureResponse).getOid(), (msg as FailureResponse).getMessage());
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} else if (msg is PongResponse) {
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_client.gotPong(msg as PongResponse);
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}
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}
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/**
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* Called when a new event arrives from the server that should be
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* dispatched to subscribers here on the client.
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*/
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protected function dispatchEvent (event :DEvent) :void
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{
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// if this is a compound event, we need to process its contained
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// events in order
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if (event is CompoundEvent) {
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var events :Array = (event as CompoundEvent).getEvents();
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var ecount :int = events.length;
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for (var ii :int = 0; ii < ecount; ii++) {
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dispatchEvent(events[ii] as DEvent);
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}
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return;
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}
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// look up the object on which we're dispatching this event
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var toid :int = event.getTargetOid();
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var target :DObject = (_ocache.get(toid) as DObject);
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if (target == null) {
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if (_dead.get(toid) == null) {
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log.warning("Unable to dispatch event on non-proxied " +
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"object [event=" + event + "].");
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}
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return;
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}
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try {
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// apply the event to the object
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var notify :Boolean = event.applyToObject(target);
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// if this is an object destroyed event, we need to remove the
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// object from our object table
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if (event is ObjectDestroyedEvent) {
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// log.info("Pitching destroyed object " +
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// "[oid=" + toid + ", class=" +
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// StringUtil.shortClassName(target) + "].");
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_ocache.remove(toid);
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}
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// have the object pass this event on to its listeners
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if (notify) {
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target.notifyListeners(event);
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}
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} catch (e :Error) {
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log.warning("Failure processing event [event=" + event +
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", target=" + target + "].");
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log.logStackTrace(e);
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}
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}
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/**
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* Registers this object in our proxy cache and notifies the
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* subscribers that were waiting for subscription to this object.
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*/
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protected function registerObjectAndNotify (obj :DObject) :void
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{
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// let the object know that we'll be managing it
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obj.setManager(this);
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var oid :int = obj.getOid();
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// stick the object into the proxy object table
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_ocache.put(oid, obj);
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// let the penders know that the object is available
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var req :PendingRequest = (_penders.remove(oid) as PendingRequest);
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if (req == null) {
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log.warning("Got object, but no one cares?! " +
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"[oid=" + oid + ", obj=" + obj + "].");
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return;
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}
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// log.debug("Got object: pendReq=" + req);
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for (var ii :int = 0; ii < req.targets.length; ii++) {
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var target :Subscriber = (req.targets[ii] as Subscriber);
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// log.debug("Notifying subscriber: " + target);
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// add them as a subscriber
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obj.addSubscriber(target);
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// and let them know that the object is in
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target.objectAvailable(obj);
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}
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}
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/**
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* Notifies the subscribers that had requested this object (for subscription) that it is not
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* available.
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*/
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protected function notifyFailure (oid :int, message :String) :void
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{
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// let the penders know that the object is not available
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var req :PendingRequest = (_penders.remove(oid) as PendingRequest);
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if (req == null) {
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log.warning("Failed to get object, but no one cares?! [oid=" + oid + "].");
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return;
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}
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for (var ii :int = 0; ii < req.targets.length; ii++) {
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var target :Subscriber = req.targets[ii];
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// and let them know that the object is in
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target.requestFailed(oid, new ObjectAccessError(message));
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}
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}
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/**
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* This is guaranteed to be invoked via the invoker and can safely do
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* main thread type things like call back to the subscriber.
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*/
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protected function doSubscribe (oid :int, target :Subscriber) :void
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{
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// log.info("doSubscribe: " + oid + ": " + target);
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// first see if we've already got the object in our table
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var obj :DObject = (_ocache.get(oid) as DObject);
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if (obj != null) {
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// clear the object out of the flush table if it's in there
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_flushes.remove(oid);
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// add the subscriber and call them back straight away
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obj.addSubscriber(target);
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target.objectAvailable(obj);
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return;
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}
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// see if we've already got an outstanding request for this object
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var req :PendingRequest = (_penders.get(oid) as PendingRequest);
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if (req != null) {
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// add this subscriber to the list of subscribers to be
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// notified when the request is satisfied
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req.addTarget(target);
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return;
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}
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// otherwise we need to create a new request
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req = new PendingRequest(oid);
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req.addTarget(target);
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_penders.put(oid, req);
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// log.info("Registering pending request [oid=" + oid + "].");
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// and issue a request to get things rolling
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_comm.postMessage(new SubscribeRequest(oid));
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}
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/**
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* This is guaranteed to be invoked via the invoker and can safely do
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* main thread type things like call back to the subscriber.
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*/
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protected function doUnsubscribe (oid :int, target :Subscriber) :void
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{
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var dobj :DObject = (_ocache.get(oid) as DObject);
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if (dobj != null) {
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dobj.removeSubscriber(target);
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} else {
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log.info("Requested to remove subscriber from " +
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"non-proxied object [oid=" + oid +
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", sub=" + target + "].");
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}
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}
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/**
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* Flushes a distributed object subscription, issuing an unsubscribe
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* request to the server.
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*/
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protected function flushObject (obj :DObject) :void
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{
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// move this object into the dead pool so that we don't claim to
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// have it around anymore; once our unsubscribe message is
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// processed, it'll be 86ed
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var ooid :int = obj.getOid();
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_ocache.remove(ooid);
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_dead.put(ooid, obj);
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// ship off an unsubscribe message to the server; we'll remove the
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// object from our table when we get the unsub ack
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_comm.postMessage(new UnsubscribeRequest(ooid));
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}
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/**
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* Called periodically to flush any objects that have been lingering
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* due to a previously enacted flush delay.
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*/
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protected function flushObjects (event :TimerEvent) :void
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{
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var now :Number = getTimer();
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for each (var oid :int in _flushes.keys()) {
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var rec :FlushRecord = (_flushes.get(oid) as FlushRecord);
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if (rec.expire <= now) {
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_flushes.remove(oid);
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flushObject(rec.obj);
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}
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}
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}
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/** A reference to the communicator that sends and receives messages
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* for this client. */
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protected var _comm :Communicator;
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/** A reference to our client instance. */
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protected var _client :Client;
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/** Our primary dispatch queue. */
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protected var _actions :Array = new Array();
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/** All of the distributed objects that are active on this client. */
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protected var _ocache :HashMap = new HashMap();
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/** Objects that have been marked for death. */
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protected var _dead :HashMap = new HashMap();
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/** Pending object subscriptions. */
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protected var _penders :HashMap = new HashMap();
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/** A mapping from distributed object class to flush delay. */
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protected var _delays :HashMap = new HashMap();
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/** A set of objects waiting to be flushed. */
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protected var _flushes :HashMap = new HashMap();
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/** Flushes objects every now and again. */
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protected var _flushInterval :Timer;
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/** Flush expired objects every 30 seconds. */
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protected static const FLUSH_INTERVAL :Number = 30 * 1000;
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}
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}
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import com.threerings.presents.dobj.DObject;
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import com.threerings.presents.dobj.Subscriber;
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class PendingRequest
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{
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public var oid :int;
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public var targets :Array = new Array();
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public function PendingRequest (oid :int)
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{
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this.oid = oid;
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}
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public function addTarget (target :Subscriber) :void
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{
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targets.push(target);
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}
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}
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/** Used to manage pending object flushes. */
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class FlushRecord
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{
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/** The object to be flushed. */
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public var obj :DObject;
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/** The time at which we flush it. */
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public var expire :Number;
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public function FlushRecord (obj :DObject, expire :Number)
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{
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this.obj = obj;
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this.expire = expire;
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}
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}
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