56df0d29f5
to create. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2543 542714f4-19e9-0310-aa3c-eee0fc999fb1
88 lines
2.7 KiB
Java
88 lines
2.7 KiB
Java
//
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// $Id: FlipFrameManager.java,v 1.4 2003/05/05 01:41:57 mdb Exp $
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package com.threerings.media;
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import java.awt.AWTException;
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import java.awt.BufferCapabilities;
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import java.awt.Graphics2D;
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import java.awt.ImageCapabilities;
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import java.awt.Rectangle;
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import java.awt.image.BufferStrategy;
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import javax.swing.JFrame;
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import com.threerings.media.timer.MediaTimer;
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/**
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* A {@link FrameManager} extension that uses a flip-buffer (via {@link
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* BufferStrategy} to do its rendering.
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*/
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public class FlipFrameManager extends FrameManager
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{
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// documentation inherited
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protected void paint (long tickStamp)
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{
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// create our buffer strategy if we don't already have one
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if (_bufstrat == null) {
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BufferCapabilities cap = new BufferCapabilities(
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new ImageCapabilities(true), new ImageCapabilities(true),
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BufferCapabilities.FlipContents.COPIED);
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try {
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_frame.createBufferStrategy(2, cap);
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} catch (AWTException ae) {
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Log.warning("Failed creating flip bufstrat: " + ae + ".");
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// fall back to one without custom capabilities
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_frame.createBufferStrategy(2);
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}
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_bufstrat = _frame.getBufferStrategy();
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}
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// start out assuming we can do an incremental render
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boolean incremental = true;
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do {
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Graphics2D gfx = null;
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try {
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gfx = (Graphics2D)_bufstrat.getDrawGraphics();
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// dirty everything if we're not incrementally rendering
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if (!incremental) {
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Log.info("Doing non-incremental render; contents lost " +
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"[lost=" + _bufstrat.contentsLost() +
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", rest=" + _bufstrat.contentsRestored() + "].");
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_frame.getRootPane().revalidate();
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_frame.getRootPane().repaint();
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}
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// request to paint our participants and components and bail
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// if they paint nothing
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if (!paint(gfx)) {
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return;
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}
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// flip our buffer to visible
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_bufstrat.show();
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// if we loop through a second time, we'll need to rerender
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// everything
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incremental = false;
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} finally {
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if (gfx != null) {
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gfx.dispose();
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}
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}
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} while (_bufstrat.contentsLost());
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}
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// documentation inherited
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protected void restoreFromBack (Rectangle dirty)
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{
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// nothing doing
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}
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/** The buffer strategy used to do our rendering. */
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protected BufferStrategy _bufstrat;
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}
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