100aa3ace3
- All images are loaded through the image manager - Architected to allow the use of prepared or unprepared images (and volatile images when the day comes that they support alpha) - Tunable caches for images and tiles - Resource manager caches unpacked resources on the filesystem - Various and sundry other cleanups git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2116 542714f4-19e9-0310-aa3c-eee0fc999fb1
58 lines
1.3 KiB
Java
58 lines
1.3 KiB
Java
//
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// $Id: SingleFrameImageImpl.java,v 1.5 2003/01/13 22:49:47 mdb Exp $
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package com.threerings.media.util;
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import java.awt.Graphics2D;
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import com.threerings.media.image.Mirage;
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/**
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* The single frame image class is a basic implementation of the {@link
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* MultiFrameImage} interface intended to facilitate the creation of MFIs
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* whose display frames consist of only a single image.
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*/
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public class SingleFrameImageImpl implements MultiFrameImage
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{
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/**
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* Constructs a single frame image object.
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*/
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public SingleFrameImageImpl (Mirage mirage)
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{
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_mirage = mirage;
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}
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// documentation inherited
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public int getFrameCount ()
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{
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return 1;
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}
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// documentation inherited from interface
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public int getWidth (int index)
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{
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return _mirage.getWidth();
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}
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// documentation inherited from interface
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public int getHeight (int index)
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{
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return _mirage.getHeight();
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}
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// documentation inherited from interface
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public void paintFrame (Graphics2D g, int index, int x, int y)
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{
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_mirage.paint(g, x, y);
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}
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// documentation inherited from interface
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public boolean hitTest (int index, int x, int y)
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{
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return _mirage.hitTest(x, y);
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}
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/** The frame image. */
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protected Mirage _mirage;
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}
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