Ray Greenwell 02dd621601 If fringing a rectangular area, you must pass in your own Random object.
If fringing an entire scene, you must pass in a randomization seed.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1226 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-04-09 18:05:07 +00:00
2002-01-15 18:22:03 +00:00
S
Description
Distributed application framework, good for MMOGs
24 MiB
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