Michael Bayne 026aa9e166 I'm not sure the asdoc build has worked in recent years, but this gets it
closer to working. Firstly, we need to not skip the asdoc build if the aslib
build happens to have generated an up to date .swc. Second, asdoc needs to know
about our library dependencies. Third, we need not to tell it to look for
sources in the non-existent src/player directory.

It's still failing, claiming:

   [java]src/as/com/threerings/presents/util/SafeObjectManager.as(30):
   col: 37 Error: Definition com.threerings.presents.dobj:SubscriberAdapter
   could not be found.
   [java] 
   [java] import com.threerings.presents.dobj.SubscriberAdapter;

which is nonsensical. If it can find SafeObjectManager to try to generate
documentation for it, then it can damned well find SubscriberAdapter which is
also part of this project. SubscriberAdapter depends on no other classes
itself, so it can't be a problem with a dependency of SubscriberAdapter.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6279 542714f4-19e9-0310-aa3c-eee0fc999fb1
2010-11-17 00:56:09 +00:00
2010-02-10 20:32:44 +00:00
2010-11-16 23:05:04 +00:00
2004-08-27 02:12:55 +00:00
2010-10-15 20:16:11 +00:00

The Narya library
-----------------

The Narya library provides various facilities for making networked
multiplayer games. Its various packages include:

  * geom, util, io - basic tools for doing networked I/O, data structure
    manipulation and some geometry math
  * resource - tools for bundling, deploying and managing media (images,
    sounds, etc.) with a game
  * media - a framework for doing "active" rendering in Java
  * media.image - tools for loading, caching, manipulating and displaying images
  * media.sound - tools for loading, caching, and playing audio
  * media.animation, media.sprite - works in concert with the active
    rendering system and provides tools for defining and manipulating
    sprites (graphical entities that follow paths) and animations
    (graphical entities that affect the display in other ways)
  * miso - a framework for defining and displaying isometrically rendered scenes
  * presents - a framework for distributing information among a server and
    networked clients
  * crowd - builds on the presents framework to create the notion of
    bodies and rooms and provides chat infrastructure
  * whirled - builds on the crowd framework and defines a scene graph with
    portals to move between scenes and provides hooks for distributing and
    updating scene data (for example isometric rendering information) over
    the network
  * cast - a framework for defining and using recolorable, composited
    characters with different poses and actions
  * parlor - builds upon the crowd framework to create the notion of a
    game with players and provides tools for making turn based games
  * puzzle - builds on the parlor and media frameworks to provide tools
    for implementing puzzle games in a networked environment
  * micasa - builds on the parlor framework to provide lobbies and
    matchmaking for multiplayer games 

Documentation is somewhat sparse at the moment, but inspection of the code
in the tests/ directory shows examples of use of many features of the
library.

Building
--------

Building the library is very simple. First ensure that the necessary third
party jar files are available either in the lib/ directory or in the
system wide jar file location specified in build.xml. See lib/README for a
list of the necessary third party jar files and how to get them.

The library is built using ant, a modern build tool available from The
Jakarta Project. If you aren't already using ant for other projects, it
can be found here:

  http://jakarta.apache.org/ant/

Invoke ant with any of the following targets:

  all: builds the distribution files and javadoc documentation
  compile: builds only the class files (dist/classes)
  javadoc: builds only the javadoc documentation (dist/docs)
  dist: builds the distribution jar files (dist/*.jar)

Distribution
------------

The Narya library is released under the LGPL. The most recent version of
the library is available here:

  http://code.google.com/p/narya/

Contributions and Contact Information
-------------------------------------

Narya is actively developed by the scurvy dogs at Three Rings Design, Inc.
Contributions are welcome.

Questions, comments, contributions, and other worldly endeavors can be
handled in the Google Group for Three Rings libraries:

  http://groups.google.com/group/ooo-libs

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Distributed application framework, good for MMOGs
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