Ray Greenwell
cbec145f7b
Fix the floating sword-block exploit.
...
Pretty much what I was trying to do before, only instead of forcing the
block to a position, we continue to let the loop attempt to find a rotation
that works. Let's test and see how we like this.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2927 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-12-31 00:03:14 +00:00
Michael Bayne
1138be216f
Combined some things that didn't need to be separated and added better
...
checking and error reporting.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2919 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-12-16 03:45:31 +00:00
Michael Bayne
c5a422f7a2
Track our manager in the base delegate.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2881 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 03:17:16 +00:00
Michael Bayne
5424a66006
Missed some bits.
...
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2879 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 02:07:45 +00:00
Michael Bayne
54eaddb27d
Holy crap Batman! It's the beginnings of refactoring the basic puzzle
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stuff into Narya.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2876 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 01:42:34 +00:00